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VideoCommon: Move backend_info out of VideoConfig struct.
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@ -187,7 +187,7 @@ u16 VideoBackendBase::Video_GetBoundingBox(int index)
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}
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warn_once = false;
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}
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else if (!g_ActiveConfig.backend_info.bSupportsBBox)
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else if (!g_backend_info.bSupportsBBox)
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{
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static bool warn_once = true;
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if (warn_once)
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@ -298,9 +298,9 @@ void VideoBackendBase::PopulateBackendInfo(const WindowSystemInfo& wsi)
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g_Config.Refresh();
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// Reset backend_info so if the backend forgets to initialize something it doesn't end up using
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// a value from the previously used renderer
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g_Config.backend_info = {};
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g_backend_info = {};
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ActivateBackend(Config::Get(Config::MAIN_GFX_BACKEND));
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g_Config.backend_info.DisplayName = g_video_backend->GetDisplayName();
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g_backend_info.DisplayName = g_video_backend->GetDisplayName();
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g_video_backend->InitBackendInfo(wsi);
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// We validate the config after initializing the backend info, as system-specific settings
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// such as anti-aliasing, or the selected adapter may be invalid, and should be checked.
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@ -372,7 +372,7 @@ bool VideoBackendBase::InitializeShared(std::unique_ptr<AbstractGfx> gfx,
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if (!g_vertex_manager->Initialize() || !g_shader_cache->Initialize() ||
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!g_perf_query->Initialize() || !g_presenter->Initialize() ||
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!g_framebuffer_manager->Initialize() || !g_texture_cache->Initialize() ||
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(g_ActiveConfig.backend_info.bSupportsBBox && !g_bounding_box->Initialize()) ||
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(g_backend_info.bSupportsBBox && !g_bounding_box->Initialize()) ||
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!g_graphics_mod_manager->Initialize())
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{
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PanicAlertFmtT("Failed to initialize renderer classes");
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