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If we are using OpenGL ES 3, then don't check for OpenGL/GLU
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@ -350,10 +350,12 @@ endif()
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if(NOT ANDROID)
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include(FindOpenGL)
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include_directories(${OPENGL_INCLUDE_DIR})
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if(NOT OPENGL_GLU_FOUND)
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message(FATAL_ERROR "GLU is required but not found")
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if(NOT USE_GLES3)
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include(FindOpenGL)
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include_directories(${OPENGL_INCLUDE_DIR})
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if(NOT OPENGL_GLU_FOUND)
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message(FATAL_ERROR "GLU is required but not found")
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endif()
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endif()
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include(FindALSA OPTIONAL)
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