Some video SW clean up and bug fixes. Did a hacky fix for bad light data. Add fog rendering. Add some offsets to make rasterized pixel locations and texture coordinates more accurate.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5361 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
donkopunchstania
2010-04-14 03:27:45 +00:00
parent bfe6e92c15
commit c2ac9be9b2
14 changed files with 179 additions and 78 deletions

View File

@ -113,7 +113,6 @@ void Video_Prepare(void)
// Run from the CPU thread (from VideoInterface.cpp)
void Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
{
g_VideoInitialize.pCopiedToXFB(true);
}
// Run from the CPU thread (from VideoInterface.cpp)