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Started fixing SW video compilation for linux, must go home now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4410 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,7 +16,7 @@
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#include "TextureSampler.h"
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#include "Main.h"
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#include "main.h"
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#include "BPMemLoader.h"
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#include "../../../Core/VideoCommon/Src/TextureDecoder.h"
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@ -30,7 +30,7 @@ inline int iround(float x)
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{
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int t;
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__asm
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__asm volatile
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{
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fld x
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fistp t
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@ -147,4 +147,4 @@ void Sample(float s, float t, float lod, u8 texmap, u8 *sample)
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}
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}
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}
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}
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