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ControllerInterface/DolphinQt: Make mapping "all devices" way less hacky.
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@ -26,8 +26,6 @@ public:
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virtual ~ControlReference();
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virtual ControlState State(const ControlState state = 0) = 0;
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virtual ciface::Core::Device::Control* Detect(const unsigned int ms,
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ciface::Core::Device* const device) = 0;
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virtual bool IsInput() const = 0;
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int BoundCount() const;
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@ -57,8 +55,6 @@ public:
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InputReference();
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bool IsInput() const override;
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ControlState State(const ControlState state) override;
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ciface::Core::Device::Control* Detect(const unsigned int ms,
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ciface::Core::Device* const device) override;
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};
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//
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@ -72,6 +68,4 @@ public:
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OutputReference();
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bool IsInput() const override;
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ControlState State(const ControlState state) override;
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ciface::Core::Device::Control* Detect(const unsigned int ms,
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ciface::Core::Device* const device) override;
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};
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