diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 85e7956b09..7fefeaff81 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -1456,10 +1456,16 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co xfbSource = (const XFBSource*) xfbSourceList[i]; TargetRectangle drawRc; + TargetRectangle sourceRc; + sourceRc.left = xfbSource->sourceRc.left; + sourceRc.right = xfbSource->sourceRc.right; + sourceRc.top = xfbSource->sourceRc.top; + sourceRc.bottom = xfbSource->sourceRc.bottom; if (g_ActiveConfig.bUseRealXFB) { drawRc = flipped_trc; + sourceRc.right -= fbStride - fbWidth; } else { @@ -1481,18 +1487,12 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co //drawRc.bottom *= vScale; //drawRc.left *= hScale; //drawRc.right *= hScale; + + sourceRc.right -= Renderer::EFBToScaledX(fbStride - fbWidth); } // Tell the OSD Menu about the current internal resolution OSDInternalW = xfbSource->sourceRc.GetWidth(); OSDInternalH = xfbSource->sourceRc.GetHeight(); - TargetRectangle sourceRc; - sourceRc.left = xfbSource->sourceRc.left; - sourceRc.right = xfbSource->sourceRc.right; - sourceRc.top = xfbSource->sourceRc.top; - sourceRc.bottom = xfbSource->sourceRc.bottom; - - sourceRc.right -= Renderer::EFBToScaledX(fbStride - fbWidth); - BlitScreen(sourceRc, drawRc, xfbSource->texture, xfbSource->texWidth, xfbSource->texHeight); } } diff --git a/Source/Core/VideoCommon/VideoCommon.h b/Source/Core/VideoCommon/VideoCommon.h index b81ebb8929..de27145c4a 100644 --- a/Source/Core/VideoCommon/VideoCommon.h +++ b/Source/Core/VideoCommon/VideoCommon.h @@ -19,9 +19,10 @@ enum EFB_HEIGHT = 528, }; -// XFB width is decided by EFB copy operation. The VI can do horizontal -// scaling (TODO: emulate). -const u32 MAX_XFB_WIDTH = EFB_WIDTH; +// Max XFB width is 720. You can only copy out 640 wide areas of efb to XFB +// so you need multiple copies to do the full width. +// The VI can do horizontal scaling (TODO: emulate). +const u32 MAX_XFB_WIDTH = 720; // Although EFB height is 528, 574-line XFB's can be created either with // vertical scaling by the EFB copy operation or copying to multiple XFB's