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OpenGL config: Added tooltips
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1939 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -217,12 +217,19 @@ void ConfigDialog::CreateGUIControls()
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m_DisableTexturing = new wxCheckBox(m_PageAdvanced, ID_DISABLETEXTURING, wxT("Disable Texturing"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_DisableTexturing->SetValue(g_Config.bDisableTexturing);
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m_DisableTexturing->Enable(true);
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m_StaticBox_EFB = new wxStaticBox(m_PageAdvanced, ID_STATICBOX_EFB, wxT("EFB Copy"));
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m_CheckBox_DisableCopyEFB = new wxCheckBox(m_PageAdvanced, ID_CHECKBOX_DISABLECOPYEFB, wxT("Disable"));
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m_CheckBox_DisableCopyEFB->SetValue(g_Config.bEFBCopyDisable);
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m_CheckBox_DisableCopyEFB->SetToolTip(wxT("This may lead to a higher FPS in for example Zelda - TP."
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" But it may also cause graphical errors and missing graphics."));
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m_Radio_CopyEFBToRAM = new wxRadioButton(m_PageAdvanced, ID_RADIO_COPYEFBTORAM, wxT("Copy EFB to system RAM (real)"));
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m_Radio_CopyEFBToRAM->SetToolTip(wxT("[This option will apply immediately and does not require a restart to take effect.]"));
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m_Radio_CopyEFBToGL = new wxRadioButton(m_PageAdvanced, ID_RADIO_COPYEFBTOGL, wxT("Copy EFB to GL texture (hack)"));
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m_Radio_CopyEFBToGL->SetToolTip(wxT("[This option will apply immediately and does not require a restart to take effect.]"));
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g_Config.bCopyEFBToRAM ? m_Radio_CopyEFBToRAM->SetValue(true) : m_Radio_CopyEFBToGL->SetValue(true);
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m_EFBCopyDisableHotKey = new wxCheckBox(m_PageAdvanced, ID_EFBCOPYDISABLEHOTKEY, wxT("With hotkey E"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_EFBCopyDisableHotKey->SetToolTip(wxT("Use the E key to turn this option on and off"));
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#ifndef _WIN32
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@ -243,7 +250,9 @@ void ConfigDialog::CreateGUIControls()
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sbHacks = new wxStaticBoxSizer(wxVERTICAL, m_PageAdvanced, wxT("Hacks"));
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m_SafeTextureCache = new wxCheckBox(m_PageAdvanced, ID_SAFETEXTURECACHE, wxT("Use Safe texture cache"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_SafeTextureCache->SetToolTip(wxT("This is useful to prevent Metroid Prime from crashing, but can cause problems in other games."));
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m_SafeTextureCache->SetToolTip(wxT("This is useful to prevent Metroid Prime from crashing, but can cause problems in other games."
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" [This option will apply immediately and does not require a restart. However it may not"
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" be entirely safe to change it midgames.]"));
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m_SafeTextureCache->Enable(true);
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m_SafeTextureCache->SetValue(g_Config.bSafeTextureCache);
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