Merge some frame dumping code to VideoCommon, fixes a memory leak in D3D9 and OpenGL if emulation is stopped while dumping frames.

Breaks D3D11 frame dumping for some weird reason (memory corruption or whatever?).
This commit is contained in:
NeoBrainX
2011-09-08 17:09:24 +02:00
parent bd4a5b5ef6
commit c710ea33f9
5 changed files with 93 additions and 119 deletions

View File

@ -67,7 +67,6 @@ static bool IS_AMD;
static char *st;
static LPDIRECT3DSURFACE9 ScreenShootMEMSurface = NULL;
static bool s_bAVIDumping;
// State translation lookup tables
@ -292,9 +291,6 @@ Renderer::Renderer()
// Make sure to use valid texture sizes
D3D::FixTextureSize(s_target_width, s_target_height);
bLastFrameDumped = false;
s_bAVIDumping = false;
// We're not using fixed function.
// Let's just set the matrices to identity to be sure.
D3DXMATRIX mtx;
@ -337,10 +333,6 @@ Renderer::~Renderer()
D3D::Present();
D3D::Close();
if (s_bAVIDumping)
{
AVIDump::Stop();
}
delete[] st;
}
@ -839,11 +831,10 @@ bool Renderer::SaveScreenshot(const std::string &filename, const TargetRectangle
// This function has the final picture. We adjust the aspect ratio here.
void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,const EFBRectangle& rc,float Gamma)
{
static char* data = 0;
if (g_bSkipCurrentFrame || (!XFBWrited && (!g_ActiveConfig.bUseXFB || !g_ActiveConfig.bUseRealXFB)) || !fbWidth || !fbHeight)
{
if (g_ActiveConfig.bDumpFrames && data)
AVIDump::AddFrame(data);
if (g_ActiveConfig.bDumpFrames && frame_data)
AVIDump::AddFrame(frame_data);
Core::Callback_VideoCopiedToXFB(false);
return;
@ -857,8 +848,8 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbWidth, fbHeight, xfbCount);
if ((!xfbSourceList || xfbCount == 0) && g_ActiveConfig.bUseXFB && !g_ActiveConfig.bUseRealXFB)
{
if (g_ActiveConfig.bDumpFrames && data)
AVIDump::AddFrame(data);
if (g_ActiveConfig.bDumpFrames && frame_data)
AVIDump::AddFrame(frame_data);
Core::Callback_VideoCopiedToXFB(false);
return;
@ -1038,8 +1029,8 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
{
s_recordWidth = dst_rect.GetWidth();
s_recordHeight = dst_rect.GetHeight();
s_bAVIDumping = AVIDump::Start(EmuWindow::GetParentWnd(), s_recordWidth, s_recordHeight);
if (!s_bAVIDumping)
bAVIDumping = AVIDump::Start(EmuWindow::GetParentWnd(), s_recordWidth, s_recordHeight);
if (!bAVIDumping)
{
PanicAlert("Error dumping frames to AVI.");
}
@ -1051,20 +1042,20 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
OSD::AddMessage(msg, 2000);
}
}
if (s_bAVIDumping)
if (bAVIDumping)
{
D3DLOCKED_RECT rect;
if (SUCCEEDED(ScreenShootMEMSurface->LockRect(&rect, dst_rect.AsRECT(), D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY)))
{
if (!data || w != s_recordWidth || h != s_recordHeight)
if (!frame_data || w != s_recordWidth || h != s_recordHeight)
{
free(data);
data = (char*)malloc(3 * s_recordWidth * s_recordHeight);
delete[] frame_data;
frame_data = new char[3 * s_recordWidth * s_recordHeight];
w = s_recordWidth;
h = s_recordHeight;
}
formatBufferDump((const char*)rect.pBits, data, s_recordWidth, s_recordHeight, rect.Pitch);
AVIDump::AddFrame(data);
formatBufferDump((const char*)rect.pBits, frame_data, s_recordWidth, s_recordHeight, rect.Pitch);
AVIDump::AddFrame(frame_data);
ScreenShootMEMSurface->UnlockRect();
}
}
@ -1072,16 +1063,16 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
}
else
{
if (bLastFrameDumped && s_bAVIDumping)
if (bLastFrameDumped && bAVIDumping)
{
if (data)
if (frame_data)
{
free(data);
data = 0;
delete[] frame_data;
frame_data = 0;
w = h = 0;
}
AVIDump::Stop();
s_bAVIDumping = false;
bAVIDumping = false;
OSD::AddMessage("Stop dumping frames to AVI", 2000);
}
bLastFrameDumped = false;