GUI : Added possibility to move the logwindow around in non-debugger mode, fix toolbar size issue, fix changing themes (again...) and added abort button to extract all as well as misc changes.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4281 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-09-15 21:35:32 +00:00
parent 3117bde5fb
commit c71f76834e
14 changed files with 106 additions and 190 deletions

View File

@ -162,32 +162,21 @@ void CCodeWindow::Save()
ini.Set(_Section.c_str(), "Sound", iSoundWindow);
ini.Set(_Section.c_str(), "Video", iVideoWindow);
// Save floating setting
ini.Set("Float", "Log", (bool)FindWindowById(IDM_LOGWINDOW_PARENT));
ini.Set("Float", "Console", (bool)FindWindowById(IDM_CONSOLEWINDOW_PARENT));
ini.Set("Float", "Code", (bool)FindWindowById(IDM_CODEWINDOW_PARENT));
ini.Set("Float", "Registers", (bool)FindWindowById(IDM_REGISTERWINDOW_PARENT));
ini.Set("Float", "Breakpoints", (bool)FindWindowById(IDM_BREAKPOINTWINDOW_PARENT));
ini.Set("Float", "Memory", (bool)FindWindowById(IDM_MEMORYWINDOW_PARENT));
ini.Set("Float", "JIT", (bool)FindWindowById(IDM_JITWINDOW_PARENT));
ini.Set("Float", "Sound", (bool)FindWindowById(IDM_SOUNDWINDOW_PARENT));
ini.Set("Float", "Video", (bool)FindWindowById(IDM_VIDEOWINDOW_PARENT));
ini.Set("Float", "Log", !!FindWindowById(IDM_LOGWINDOW_PARENT));
ini.Set("Float", "Console", !!FindWindowById(IDM_CONSOLEWINDOW_PARENT));
ini.Set("Float", "Code", !!FindWindowById(IDM_CODEWINDOW_PARENT));
ini.Set("Float", "Registers", !!FindWindowById(IDM_REGISTERWINDOW_PARENT));
ini.Set("Float", "Breakpoints", !!FindWindowById(IDM_BREAKPOINTWINDOW_PARENT));
ini.Set("Float", "Memory", !!FindWindowById(IDM_MEMORYWINDOW_PARENT));
ini.Set("Float", "JIT", !!FindWindowById(IDM_JITWINDOW_PARENT));
ini.Set("Float", "Sound", !!FindWindowById(IDM_SOUNDWINDOW_PARENT));
ini.Set("Float", "Video", !!FindWindowById(IDM_VIDEOWINDOW_PARENT));
// Save window settings
/*
ini.Set("CodeWindow", "x", GetPosition().x);
ini.Set("CodeWindow", "y", GetPosition().y);
ini.Set("CodeWindow", "w", GetSize().GetWidth());
ini.Set("CodeWindow", "h", GetSize().GetHeight());
ini.Set("MainWindow", "x", GetParent()->GetPosition().x);
ini.Set("MainWindow", "y", GetParent()->GetPosition().y);
ini.Set("MainWindow", "w", GetParent()->GetSize().GetWidth());
ini.Set("MainWindow", "h", GetParent()->GetSize().GetHeight());
if (m_BreakpointWindow) m_BreakpointWindow->Save(file);
if (m_RegisterWindow) m_RegisterWindow->Save(file);
if (m_MemoryWindow) m_MemoryWindow->Save(file);
if (m_JitWindow) m_JitWindow->Save(file);
*/
ini.Set("MainWindow", "x", Parent->GetPosition().x);
ini.Set("MainWindow", "y", Parent->GetPosition().y);
ini.Set("MainWindow", "w", Parent->GetSize().GetWidth());
ini.Set("MainWindow", "h", Parent->GetSize().GetHeight());
ini.Save(DEBUGGER_CONFIG_FILE);
}