mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-13 00:58:29 +02:00
FramebufferManagerBase: Return a std::pair from GetTargetSize
Keeps associated data together. It also eliminates the possibility of out parameters not being initialized properly. For example, consider the following example: -- some FramebufferManager implementation -- void FBMgrImpl::GetTargetSize(u32* width, u32* height) override { // Do nothing } -- somewhere else where the function is used -- u32 width, height; framebuffer_manager_instance->GetTargetSize(&width, &height); if (texture_width != width) <-- Uninitialized variable usage { ... } It makes it much more obvious to spot any initialization issues, because it requires something to be returned, as opposed to allowing an implementation to just not do anything.
This commit is contained in:
@ -2,13 +2,15 @@
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "VideoBackends/D3D/FramebufferManager.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Core/HW/Memmap.h"
|
||||
#include "VideoBackends/D3D/D3DBase.h"
|
||||
#include "VideoBackends/D3D/D3DState.h"
|
||||
#include "VideoBackends/D3D/D3DUtil.h"
|
||||
#include "VideoBackends/D3D/FramebufferManager.h"
|
||||
#include "VideoBackends/D3D/GeometryShaderCache.h"
|
||||
#include "VideoBackends/D3D/PixelShaderCache.h"
|
||||
#include "VideoBackends/D3D/Render.h"
|
||||
@ -292,10 +294,9 @@ std::unique_ptr<XFBSourceBase> FramebufferManager::CreateXFBSource(unsigned int
|
||||
layers);
|
||||
}
|
||||
|
||||
void FramebufferManager::GetTargetSize(unsigned int* width, unsigned int* height)
|
||||
std::pair<u32, u32> FramebufferManager::GetTargetSize() const
|
||||
{
|
||||
*width = m_target_width;
|
||||
*height = m_target_height;
|
||||
return std::make_pair(m_target_width, m_target_height);
|
||||
}
|
||||
|
||||
void XFBSource::DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
|
||||
|
Reference in New Issue
Block a user