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Merge pull request #3046 from phire/dx11-segfault
Remove segfault from DX11 backend.
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commit
ca7b999968
@ -152,9 +152,10 @@ void PSTextureEncoder::Encode(u8* dst, const TextureCache::TCacheEntryBase *text
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CHECK(SUCCEEDED(hr), "map staging buffer (0x%x)", hr);
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CHECK(SUCCEEDED(hr), "map staging buffer (0x%x)", hr);
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u8* src = (u8*)map.pData;
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u8* src = (u8*)map.pData;
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u32 readStride = std::min(texture_entry->CacheLinesPerRow() * 32, map.RowPitch);
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for (unsigned int y = 0; y < texture_entry->NumBlocksY(); ++y)
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for (unsigned int y = 0; y < texture_entry->NumBlocksY(); ++y)
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{
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{
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memcpy(dst, src, texture_entry->CacheLinesPerRow() * 32);
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memcpy(dst, src, readStride);
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dst += texture_entry->memory_stride;
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dst += texture_entry->memory_stride;
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src += map.RowPitch;
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src += map.RowPitch;
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}
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}
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