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VideoCommon: introduce linked assets in TCacheEntry, allowing for assets to be reloaded
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@ -272,6 +272,15 @@ void TextureCacheBase::SetBackupConfig(const VideoConfig& config)
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config.graphics_mod_config ? config.graphics_mod_config->GetChangeCount() : 0;
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}
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bool TextureCacheBase::DidLinkedAssetsChange(const TCacheEntry& entry)
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{
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if (!entry.linked_asset.m_asset)
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return false;
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const auto last_asset_write_time = entry.linked_asset.m_asset->GetLastLoadedTime();
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return last_asset_write_time > entry.linked_asset.m_last_write_time;
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}
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RcTcacheEntry TextureCacheBase::ApplyPaletteToEntry(RcTcacheEntry& entry, const u8* palette,
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TLUTFormat tlutfmt)
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{
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@ -1271,9 +1280,26 @@ private:
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};
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TCacheEntry* TextureCacheBase::Load(const TextureInfo& texture_info)
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{
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if (auto entry = LoadImpl(texture_info, false))
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{
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if (!DidLinkedAssetsChange(*entry))
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{
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return entry;
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}
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InvalidateTexture(GetTexCacheIter(entry));
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return LoadImpl(texture_info, true);
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}
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return nullptr;
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}
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TCacheEntry* TextureCacheBase::LoadImpl(const TextureInfo& texture_info, bool force_reload)
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{
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// if this stage was not invalidated by changes to texture registers, keep the current texture
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if (TMEM::IsValid(texture_info.GetStage()) && bound_textures[texture_info.GetStage()])
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if (!force_reload && TMEM::IsValid(texture_info.GetStage()) &&
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bound_textures[texture_info.GetStage()])
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{
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TCacheEntry* entry = bound_textures[texture_info.GetStage()].get();
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// If the TMEM configuration is such that this texture is more or less guaranteed to still
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@ -1582,6 +1608,7 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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InvalidateTexture(oldest_entry);
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}
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CachedTextureAsset cached_texture_asset;
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std::shared_ptr<VideoCommon::CustomTextureData> data = nullptr;
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bool has_arbitrary_mipmaps = false;
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std::shared_ptr<HiresTexture> hires_texture;
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@ -1591,6 +1618,8 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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if (hires_texture)
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{
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data = hires_texture->GetAsset()->GetData();
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cached_texture_asset = {hires_texture->GetAsset(),
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hires_texture->GetAsset()->GetLastLoadedTime()};
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has_arbitrary_mipmaps = hires_texture->HasArbitraryMipmaps();
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if (data)
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{
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@ -1603,9 +1632,11 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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}
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}
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return CreateTextureEntry(
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auto entry = CreateTextureEntry(
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TextureCreationInfo{base_hash, full_hash, bytes_per_block, palette_size}, texture_info,
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textureCacheSafetyColorSampleSize, data.get(), has_arbitrary_mipmaps);
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entry->linked_asset = std::move(cached_texture_asset);
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return entry;
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}
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RcTcacheEntry TextureCacheBase::CreateTextureEntry(
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@ -4,6 +4,7 @@
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#pragma once
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#include <array>
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#include <filesystem>
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#include <fmt/format.h>
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#include <map>
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#include <memory>
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@ -35,7 +36,8 @@ struct VideoConfig;
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namespace VideoCommon
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{
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class CustomTextureData;
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}
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class GameTextureAsset;
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} // namespace VideoCommon
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constexpr std::string_view EFB_DUMP_PREFIX = "efb1";
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constexpr std::string_view XFB_DUMP_PREFIX = "xfb1";
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@ -113,6 +115,12 @@ struct fmt::formatter<EFBCopyParams>
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}
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};
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struct CachedTextureAsset
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{
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std::shared_ptr<VideoCommon::GameTextureAsset> m_asset;
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std::optional<std::filesystem::file_time_type> m_last_write_time;
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};
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struct TCacheEntry
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{
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// common members
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@ -164,6 +172,8 @@ struct TCacheEntry
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std::string texture_info_name = "";
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CachedTextureAsset linked_asset;
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explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex,
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std::unique_ptr<AbstractFramebuffer> fb);
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@ -337,6 +347,10 @@ private:
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using TexPool = std::unordered_multimap<TextureConfig, TexPoolEntry>;
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static bool DidLinkedAssetsChange(const TCacheEntry& entry);
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TCacheEntry* LoadImpl(const TextureInfo& texture_info, bool force_reload);
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bool CreateUtilityTextures();
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void SetBackupConfig(const VideoConfig& config);
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