mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-16 12:58:33 +02:00
Source: Remove redundant lambda parameter lists
This commit is contained in:
@ -504,16 +504,15 @@ void GekkoIRPlugin::AddBinaryEvaluator(u32 (*evaluator)(u32, u32))
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m_fixup_stack.pop();
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std::function<u32()> lhs = std::move(m_fixup_stack.top());
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m_fixup_stack.pop();
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m_fixup_stack.emplace([evaluator, lhs = std::move(lhs), rhs = std::move(rhs)]() {
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return evaluator(lhs(), rhs());
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});
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m_fixup_stack.emplace(
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[evaluator, lhs = std::move(lhs), rhs = std::move(rhs)] { return evaluator(lhs(), rhs()); });
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}
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void GekkoIRPlugin::AddUnaryEvaluator(u32 (*evaluator)(u32))
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{
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std::function<u32()> sub = std::move(m_fixup_stack.top());
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m_fixup_stack.pop();
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m_fixup_stack.emplace([evaluator, sub = std::move(sub)]() { return evaluator(sub()); });
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m_fixup_stack.emplace([evaluator, sub = std::move(sub)] { return evaluator(sub()); });
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}
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void GekkoIRPlugin::AddAbsoluteAddressConv()
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@ -579,7 +578,7 @@ void GekkoIRPlugin::AddNumLabelSymResolve(std::string_view sym, u32 num)
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// Searching forward only
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size_t search_start_idx = static_cast<size_t>(m_numlabs.size());
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m_fixup_stack.emplace(
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[this, num, source_address, search_start_idx, err_on_fail = std::move(err_on_fail)]() {
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[this, num, source_address, search_start_idx, err_on_fail = std::move(err_on_fail)] {
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for (size_t i = search_start_idx; i < m_numlabs.size(); i++)
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{
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if (num == m_numlabs[i].first)
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@ -380,7 +380,7 @@ bool AchievementManager::CanPause()
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void AchievementManager::DoIdle()
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{
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std::thread([this]() {
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std::thread([this] {
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while (true)
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{
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Common::SleepCurrentThread(1000);
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@ -959,7 +959,7 @@ void AchievementManager::LeaderboardEntriesCallback(int result, const char* erro
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rc_client_t* client, void* userdata)
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{
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u32* leaderboard_id = static_cast<u32*>(userdata);
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Common::ScopeGuard on_end_scope([&]() { delete leaderboard_id; });
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Common::ScopeGuard on_end_scope([&] { delete leaderboard_id; });
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if (result != RC_OK)
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{
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@ -1372,7 +1372,7 @@ void AchievementManager::FetchBadge(AchievementManager::Badge* badge, u32 badge_
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m_image_queue.Push([this, badge, badge_type, function = std::move(function),
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callback_data = std::move(callback_data)] {
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Common::ScopeGuard on_end_scope([&]() {
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Common::ScopeGuard on_end_scope([&] {
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if (m_display_welcome_message && badge_type == RC_IMAGE_TYPE_GAME)
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DisplayWelcomeMessage();
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});
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@ -506,14 +506,13 @@ static void EmuThread(Core::System& system, std::unique_ptr<BootParameters> boot
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Config::Get(Config::MAIN_WII_SD_CARD_ENABLE_FOLDER_SYNC);
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if (sync_sd_folder)
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{
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sync_sd_folder =
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Common::SyncSDFolderToSDImage([]() { return false; }, Core::WantsDeterminism());
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sync_sd_folder = Common::SyncSDFolderToSDImage([] { return false; }, Core::WantsDeterminism());
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}
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Common::ScopeGuard sd_folder_sync_guard{[sync_sd_folder] {
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if (sync_sd_folder && Config::Get(Config::MAIN_ALLOW_SD_WRITES))
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{
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const bool sync_ok = Common::SyncSDImageToSDFolder([]() { return false; });
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const bool sync_ok = Common::SyncSDImageToSDFolder([] { return false; });
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if (!sync_ok)
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{
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PanicAlertFmtT(
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@ -829,7 +828,7 @@ void RunOnCPUThread(Core::System& system, Common::MoveOnlyFunction<void()> funct
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{
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// Trigger the event after executing the function.
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s_cpu_thread_job_finished.Reset();
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system.GetCPU().AddCPUThreadJob([&function]() {
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system.GetCPU().AddCPUThreadJob([&function] {
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function();
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s_cpu_thread_job_finished.Set();
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});
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@ -209,7 +209,7 @@ std::unique_ptr<FifoDataFile> FifoDataFile::Load(const std::string& filename, bo
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if (!file)
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return nullptr;
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auto panic_failed_to_read = []() {
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auto panic_failed_to_read = [] {
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CriticalAlertFmtT("Failed to read DFF file.");
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return nullptr;
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};
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@ -296,7 +296,7 @@ void CEXIIPL::TransferByte(u8& data)
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DEBUG_LOG_FMT(EXPANSIONINTERFACE, "IPL-DEV data {} {:08x} {:02x}",
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m_command.is_write() ? "write" : "read", address, data);
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auto UartFifoAccess = [&]() {
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auto UartFifoAccess = [&] {
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if (m_command.is_write())
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{
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if (data != '\0')
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@ -305,7 +305,7 @@ ErrorCode WriteToVFF(const std::string& path, const std::string& filename,
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{
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VffFatFsCallbacks callbacks;
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ErrorCode return_value;
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Common::RunInFatFsContext(callbacks, [&]() {
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Common::RunInFatFsContext(callbacks, [&] {
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auto temp = fs->OpenFile(PID_KD, PID_KD, path, FS::Mode::ReadWrite);
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if (!temp)
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{
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@ -360,7 +360,7 @@ ErrorCode ReadFromVFF(const std::string& path, const std::string& filename,
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{
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VffFatFsCallbacks callbacks;
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ErrorCode return_value;
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Common::RunInFatFsContext(callbacks, [&]() {
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Common::RunInFatFsContext(callbacks, [&] {
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auto temp = fs->OpenFile(PID_KD, PID_KD, path, FS::Mode::ReadWrite);
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if (!temp)
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{
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@ -411,7 +411,7 @@ ErrorCode DeleteFileFromVFF(const std::string& path, const std::string& filename
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{
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VffFatFsCallbacks callbacks;
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ErrorCode return_value;
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Common::RunInFatFsContext(callbacks, [&]() {
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Common::RunInFatFsContext(callbacks, [&] {
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auto temp = fs->OpenFile(PID_KD, PID_KD, path, FS::Mode::ReadWrite);
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if (!temp)
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{
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@ -335,7 +335,7 @@ std::optional<IPCReply> OH0::DeviceIOCtlV(const u64 device_id, const IOCtlVReque
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case USB::IOCTLV_USBV0_INTRMSG:
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case USB::IOCTLV_USBV0_ISOMSG:
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return HandleTransfer(device, request.request,
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[&, this]() { return SubmitTransfer(*device, request); });
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[&, this] { return SubmitTransfer(*device, request); });
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case USB::IOCTLV_USBV0_UNKNOWN_32:
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request.DumpUnknown(GetSystem(), GetDeviceName(), Common::Log::LogType::IOS_USB);
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return IPCReply(IPC_SUCCESS);
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@ -61,7 +61,7 @@ std::optional<IPCReply> USB_HIDv4::IOCtl(const IOCtlRequest& request)
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if (!device->Attach())
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return IPCReply(IPC_EINVAL);
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return HandleTransfer(device, request.request,
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[&, this]() { return SubmitTransfer(*device, request); });
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[&, this] { return SubmitTransfer(*device, request); });
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}
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default:
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request.DumpUnknown(GetSystem(), GetDeviceName(), Common::Log::LogType::IOS_USB);
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@ -75,7 +75,7 @@ std::optional<IPCReply> USB_HIDv5::IOCtlV(const IOCtlVRequest& request)
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else
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host_device->AttachAndChangeInterface(device->interface_number);
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return HandleTransfer(host_device, request.request,
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[&, this]() { return SubmitTransfer(*device, *host_device, request); });
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[&, this] { return SubmitTransfer(*device, *host_device, request); });
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}
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default:
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request.DumpUnknown(GetSystem(), GetDeviceName(), Common::Log::LogType::IOS_USB);
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@ -85,7 +85,7 @@ std::optional<IPCReply> USB_VEN::IOCtlV(const IOCtlVRequest& request)
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else
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host_device->AttachAndChangeInterface(device->interface_number);
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return HandleTransfer(host_device, request.request,
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[&, this]() { return SubmitTransfer(*host_device, request); });
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[&, this] { return SubmitTransfer(*host_device, request); });
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}
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default:
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return IPCReply(IPC_EINVAL);
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@ -2596,7 +2596,7 @@ void NetPlayClient::ComputeGameDigest(const SyncIdentifier& sync_identifier)
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if (m_game_digest_thread.joinable())
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m_game_digest_thread.join();
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m_game_digest_thread = std::thread([this, file]() {
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m_game_digest_thread = std::thread([this, file] {
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std::string sum = SHA1Sum(file, [&](int progress) {
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sf::Packet packet;
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packet << MessageID::GameDigestProgress;
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@ -119,7 +119,7 @@ std::size_t CachedInterpreter::Disassemble(const JitBlock& block, std::ostream&
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#undef LOOKUP_KV
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std::call_once(s_sorted_lookup_flag, []() {
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std::call_once(s_sorted_lookup_flag, [] {
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const auto end = std::ranges::sort(sorted_lookup, {}, &LookupKV::first);
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ASSERT_MSG(DYNA_REC, std::ranges::adjacent_find(sorted_lookup, {}, &LookupKV::first) == end,
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"Sorted lookup should not contain duplicate keys.");
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@ -765,7 +765,7 @@ static void LoadFileStateData(const std::string& filename, Common::UniqueBuffer<
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if (s_state_writes_in_queue != 0)
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{
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if (!s_state_write_queue_is_empty.wait_for(lk, std::chrono::seconds(3),
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[]() { return s_state_writes_in_queue == 0; }))
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[] { return s_state_writes_in_queue == 0; }))
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{
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Core::DisplayMessage(
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"A previous state saving operation is still in progress, cancelling load.", 2000);
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@ -85,7 +85,7 @@ static bool ImportWAD(IOS::HLE::Kernel& ios, const DiscIO::VolumeWAD& wad,
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return false;
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}
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const bool contents_imported = [&]() {
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const bool contents_imported = [&] {
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const u64 title_id = tmd.GetTitleId();
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for (const IOS::ES::Content& content : tmd.GetContents())
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{
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@ -584,7 +584,7 @@ UpdateResult OnlineSystemUpdater::InstallTitleFromNUS(const std::string& prefix_
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// Now download and install contents listed in the TMD.
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const std::vector<IOS::ES::Content> stored_contents = es.GetStoredContentsFromTMD(tmd.first);
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const UpdateResult import_result = [&]() {
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const UpdateResult import_result = [&] {
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for (const IOS::ES::Content& content : tmd.first.GetContents())
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{
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const bool is_already_installed =
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@ -518,7 +518,7 @@ bool VolumeWii::HashGroup(const std::array<u8, BLOCK_DATA_SIZE> in[BLOCKS_PER_GR
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if (read_function && success)
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success = read_function(i);
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hash_futures[i] = std::async(std::launch::async, [&in, &out, &hash_futures, success, i]() {
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hash_futures[i] = std::async(std::launch::async, [&in, &out, &hash_futures, success, i] {
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const size_t h1_base = Common::AlignDown(i, 8);
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if (success)
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@ -1569,7 +1569,7 @@ WIARVZFileReader<RVZ>::ProcessAndCompress(CompressThreadState* state, CompressPa
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continue;
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}
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const auto pad_exception_lists = [&entry]() {
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const auto pad_exception_lists = [&entry] {
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while (entry.exception_lists.size() % 4 != 0)
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entry.exception_lists.push_back(0);
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};
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@ -33,7 +33,7 @@ void ConfigInteger::OnConfigChanged()
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ConfigIntegerLabel::ConfigIntegerLabel(const QString& text, ConfigInteger* widget)
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: QLabel(text), m_widget(QPointer<ConfigInteger>(widget))
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{
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connect(&Settings::Instance(), &Settings::ConfigChanged, this, [this]() {
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connect(&Settings::Instance(), &Settings::ConfigChanged, this, [this] {
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// Label shares font changes with ConfigInteger to mark game ini settings.
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if (m_widget)
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setFont(m_widget->font());
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@ -113,7 +113,7 @@ void ConfigSliderU32::OnConfigChanged()
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ConfigSliderLabel::ConfigSliderLabel(const QString& text, ConfigSlider* slider)
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: QLabel(text), m_slider(QPointer<ConfigSlider>(slider))
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{
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connect(&Settings::Instance(), &Settings::ConfigChanged, this, [this]() {
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connect(&Settings::Instance(), &Settings::ConfigChanged, this, [this] {
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// Label shares font changes with slider to mark game ini settings.
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if (m_slider)
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setFont(m_slider->font());
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@ -88,7 +88,7 @@ GameConfigWidget::GameConfigWidget(const UICommon::GameFile& game) : m_game(game
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}
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// Fails to change font if it's directly called at this time. Is there a better workaround?
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QTimer::singleShot(100, this, [this]() {
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QTimer::singleShot(100, this, [this] {
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SetItalics();
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Config::OnConfigChanged();
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});
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@ -41,10 +41,10 @@ EnhancementsWidget::EnhancementsWidget(GraphicsWindow* parent)
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// BackendChanged is called by parent on window creation.
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connect(parent, &GraphicsWindow::BackendChanged, this, &EnhancementsWidget::OnBackendChanged);
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connect(parent, &GraphicsWindow::UseFastTextureSamplingChanged, this, [this]() {
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connect(parent, &GraphicsWindow::UseFastTextureSamplingChanged, this, [this] {
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m_texture_filtering_combo->setEnabled(ReadSetting(Config::GFX_HACK_FAST_TEXTURE_SAMPLING));
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});
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connect(parent, &GraphicsWindow::UseGPUTextureDecodingChanged, this, [this]() {
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connect(parent, &GraphicsWindow::UseGPUTextureDecodingChanged, this, [this] {
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m_arbitrary_mipmap_detection->setEnabled(!ReadSetting(Config::GFX_ENABLE_GPU_TEXTURE_DECODING));
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});
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}
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|
@ -113,7 +113,7 @@ QTextCharFormat GetCommentCharFormat()
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ControlExpressionSyntaxHighlighter::ControlExpressionSyntaxHighlighter(QTextDocument* parent)
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: QObject(parent)
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{
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connect(parent, &QTextDocument::contentsChanged, this, [this, parent]() { Highlight(parent); });
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connect(parent, &QTextDocument::contentsChanged, this, [this, parent] { Highlight(parent); });
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}
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void QComboBoxWithMouseWheelDisabled::wheelEvent(QWheelEvent* event)
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|
@ -990,15 +990,15 @@ void CalibrationWidget::SetupActions()
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const auto center_action = new QAction(tr("Center and Calibrate"), this);
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const auto reset_action = new QAction(tr("Reset"), this);
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connect(calibrate_action, &QAction::triggered, [this]() {
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connect(calibrate_action, &QAction::triggered, [this] {
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StartCalibration();
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m_new_center = Common::DVec2{};
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});
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connect(center_action, &QAction::triggered, [this]() {
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connect(center_action, &QAction::triggered, [this] {
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StartCalibration();
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m_new_center = std::nullopt;
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});
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connect(reset_action, &QAction::triggered, [this]() {
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connect(reset_action, &QAction::triggered, [this] {
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m_input.SetCalibrationToDefault();
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m_input.SetCenter({0, 0});
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});
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@ -1012,7 +1012,7 @@ void CalibrationWidget::SetupActions()
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setDefaultAction(calibrate_action);
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m_completion_action = new QAction(tr("Finish Calibration"), this);
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connect(m_completion_action, &QAction::triggered, [this]() {
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connect(m_completion_action, &QAction::triggered, [this] {
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m_input.SetCenter(GetCenter());
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m_input.SetCalibrationData(std::move(m_calibration_data));
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m_informative_timer->stop();
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@ -1027,7 +1027,7 @@ void CalibrationWidget::StartCalibration()
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// Cancel calibration.
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const auto cancel_action = new QAction(tr("Cancel Calibration"), this);
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connect(cancel_action, &QAction::triggered, [this]() {
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connect(cancel_action, &QAction::triggered, [this] {
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m_calibration_data.clear();
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m_informative_timer->stop();
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SetupActions();
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|
@ -343,7 +343,7 @@ void MappingWidget::CreateControl(const ControllerEmu::Control* control, QFormLa
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if (m_previous_mapping_button)
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{
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connect(m_previous_mapping_button, &MappingButton::QueueNextButtonMapping,
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[this, button]() { m_parent->QueueInputDetection(button); });
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[this, button] { m_parent->QueueInputDetection(button); });
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}
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m_previous_mapping_button = button;
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}
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@ -383,7 +383,7 @@ MappingWidget::CreateSettingAdvancedMappingButton(ControllerEmu::NumericSettingB
|
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const auto button = new QPushButton(tr("..."));
|
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button->setFixedWidth(QFontMetrics(font()).boundingRect(button->text()).width() * 2);
|
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button->connect(button, &QPushButton::clicked, [this, &setting]() {
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button->connect(button, &QPushButton::clicked, [this, &setting] {
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if (setting.IsSimpleValue())
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setting.SetExpressionFromValue();
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|
@ -127,7 +127,7 @@ BreakpointWidget::BreakpointWidget(QWidget* parent)
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setHidden(!enabled || !Settings::Instance().IsBreakpointsVisible());
|
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});
|
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connect(&Settings::Instance(), &Settings::ThemeChanged, this, [this]() {
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connect(&Settings::Instance(), &Settings::ThemeChanged, this, [this] {
|
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UpdateIcons();
|
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Update();
|
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});
|
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@ -525,7 +525,7 @@ void BreakpointWidget::OnContextMenu(const QPoint& pos)
|
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|
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menu->addAction(tr("Show in Code"), [this, bp_address] { emit ShowCode(bp_address); });
|
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menu->addAction(tr("Edit..."), [this, bp_address] { OnEditBreakpoint(bp_address, true); });
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menu->addAction(tr("Delete"), [this, &bp_address]() {
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menu->addAction(tr("Delete"), [this, &bp_address] {
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m_system.GetPowerPC().GetBreakPoints().Remove(bp_address);
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emit Host::GetInstance()->PPCBreakpointsChanged();
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});
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@ -538,7 +538,7 @@ void BreakpointWidget::OnContextMenu(const QPoint& pos)
|
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menu->addAction(tr("Show in Memory"), [this, bp_address] { emit ShowMemory(bp_address); });
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menu->addAction(tr("Edit..."), [this, bp_address] { OnEditBreakpoint(bp_address, false); });
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menu->addAction(tr("Delete"), [this, &bp_address]() {
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menu->addAction(tr("Delete"), [this, &bp_address] {
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const QSignalBlocker blocker(Settings::Instance());
|
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m_system.GetPowerPC().GetMemChecks().Remove(bp_address);
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emit Host::GetInstance()->PPCBreakpointsChanged();
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|
@ -186,11 +186,11 @@ void CodeWidget::ConnectWidgets()
|
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connect(m_search_address, &QLineEdit::textChanged, this, &CodeWidget::OnSearchAddress);
|
||||
connect(m_search_address, &QLineEdit::returnPressed, this, &CodeWidget::OnSearchAddress);
|
||||
connect(m_search_symbols, &QLineEdit::textChanged, this, &CodeWidget::OnSearchSymbols);
|
||||
connect(m_search_calls, &QLineEdit::textChanged, this, [this]() {
|
||||
connect(m_search_calls, &QLineEdit::textChanged, this, [this] {
|
||||
if (const Common::Symbol* symbol = m_ppc_symbol_db.GetSymbolFromAddr(m_code_view->GetAddress()))
|
||||
UpdateFunctionCalls(symbol);
|
||||
});
|
||||
connect(m_search_callers, &QLineEdit::textChanged, this, [this]() {
|
||||
connect(m_search_callers, &QLineEdit::textChanged, this, [this] {
|
||||
if (const Common::Symbol* symbol = m_ppc_symbol_db.GetSymbolFromAddr(m_code_view->GetAddress()))
|
||||
UpdateFunctionCallers(symbol);
|
||||
});
|
||||
|
@ -56,7 +56,7 @@ void JitBlockTableModel::PrefetchSymbols()
|
||||
{
|
||||
for (const JitBlock& block : m_jit_blocks)
|
||||
{
|
||||
m_symbol_list.emplace_back([this, &block]() {
|
||||
m_symbol_list.emplace_back([this, &block] {
|
||||
return GetSymbolNameQVariant(m_ppc_symbol_db.GetSymbolFromAddr(block.effectiveAddress));
|
||||
});
|
||||
}
|
||||
|
@ -176,7 +176,7 @@ void RegisterWidget::ShowContextMenu()
|
||||
const std::string type_string =
|
||||
fmt::format("{}{}", type == RegisterType::gpr ? "r" : "f", m_table->currentItem()->row());
|
||||
menu->addAction(tr("Run until hit (ignoring breakpoints)"),
|
||||
[this, type_string]() { AutoStep(type_string); });
|
||||
[this, type_string] { AutoStep(type_string); });
|
||||
}
|
||||
|
||||
for (auto* action : {view_hex, view_int, view_uint, view_float, view_double})
|
||||
|
@ -37,7 +37,7 @@ static void RestartCore(const std::weak_ptr<HW::GBA::Core>& core, std::string_vi
|
||||
{
|
||||
Core::RunOnCPUThread(
|
||||
Core::System::GetInstance(),
|
||||
[core, rom_path = std::string(rom_path)]() {
|
||||
[core, rom_path = std::string(rom_path)] {
|
||||
if (auto core_ptr = core.lock())
|
||||
{
|
||||
auto& info = Config::MAIN_GBA_ROM_PATHS[core_ptr->GetCoreInfo().device_number];
|
||||
@ -58,7 +58,7 @@ static void QueueEReaderCard(const std::weak_ptr<HW::GBA::Core>& core, std::stri
|
||||
{
|
||||
Core::RunOnCPUThread(
|
||||
Core::System::GetInstance(),
|
||||
[core, card_path = std::string(card_path)]() {
|
||||
[core, card_path = std::string(card_path)] {
|
||||
if (auto core_ptr = core.lock())
|
||||
core_ptr->EReaderQueueCard(card_path);
|
||||
},
|
||||
@ -161,7 +161,7 @@ void GBAWidget::ToggleDisconnect()
|
||||
|
||||
Core::RunOnCPUThread(
|
||||
Core::System::GetInstance(),
|
||||
[core = m_core, force_disconnect = m_force_disconnect]() {
|
||||
[core = m_core, force_disconnect = m_force_disconnect] {
|
||||
if (auto core_ptr = core.lock())
|
||||
core_ptr->SetForceDisconnect(force_disconnect);
|
||||
},
|
||||
@ -224,7 +224,7 @@ void GBAWidget::DoState(bool export_state)
|
||||
|
||||
Core::RunOnCPUThread(
|
||||
Core::System::GetInstance(),
|
||||
[export_state, core = m_core, state_path = state_path.toStdString()]() {
|
||||
[export_state, core = m_core, state_path = state_path.toStdString()] {
|
||||
if (auto core_ptr = core.lock())
|
||||
{
|
||||
if (export_state)
|
||||
@ -255,7 +255,7 @@ void GBAWidget::ImportExportSave(bool export_save)
|
||||
|
||||
Core::RunOnCPUThread(
|
||||
Core::System::GetInstance(),
|
||||
[export_save, core = m_core, save_path = save_path.toStdString()]() {
|
||||
[export_save, core = m_core, save_path = save_path.toStdString()] {
|
||||
if (auto core_ptr = core.lock())
|
||||
{
|
||||
if (export_save)
|
||||
|
@ -580,7 +580,7 @@ void GameList::OpenProperties()
|
||||
connect(properties, &PropertiesDialog::OpenGraphicsSettings, this,
|
||||
&GameList::OpenGraphicsSettings);
|
||||
connect(properties, &PropertiesDialog::finished, this,
|
||||
[properties]() { properties->deleteLater(); });
|
||||
[properties] { properties->deleteLater(); });
|
||||
|
||||
#ifdef USE_RETRO_ACHIEVEMENTS
|
||||
connect(properties, &PropertiesDialog::OpenAchievementSettings, this,
|
||||
|
@ -345,7 +345,7 @@ void HotkeyScheduler::Run()
|
||||
else if (IsHotkey(HK_NEXT_GAME_WIIMOTE_PROFILE_4))
|
||||
m_profile_cycler.NextWiimoteProfileForGame(3);
|
||||
|
||||
auto ShowVolume = []() {
|
||||
auto ShowVolume = [] {
|
||||
OSD::AddMessage(std::string("Volume: ") +
|
||||
(Config::Get(Config::MAIN_AUDIO_MUTED) ?
|
||||
"Muted" :
|
||||
@ -450,7 +450,7 @@ void HotkeyScheduler::Run()
|
||||
OSD::AddMessage(fmt::format("Copy EFB: {}", new_value ? "to Texture" : "to RAM"));
|
||||
}
|
||||
|
||||
auto ShowXFBCopies = []() {
|
||||
auto ShowXFBCopies = [] {
|
||||
OSD::AddMessage(fmt::format(
|
||||
"Copy XFB: {}{}", Config::Get(Config::GFX_HACK_IMMEDIATE_XFB) ? " (Immediate)" : "",
|
||||
Config::Get(Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM) ? "to Texture" : "to RAM"));
|
||||
@ -504,7 +504,7 @@ void HotkeyScheduler::Run()
|
||||
AudioCommon::UpdateSoundStream(system);
|
||||
}
|
||||
|
||||
auto ShowEmulationSpeed = []() {
|
||||
auto ShowEmulationSpeed = [] {
|
||||
const float emulation_speed = Config::Get(Config::MAIN_EMULATION_SPEED);
|
||||
if (!AchievementManager::GetInstance().IsHardcoreModeActive() ||
|
||||
Config::Get(Config::MAIN_EMULATION_SPEED) >= 1.0f ||
|
||||
|
@ -266,7 +266,7 @@ CreateFigureDialog::CreateFigureDialog(QWidget* parent, FigureUIPosition slot) :
|
||||
}
|
||||
});
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, [=, this]() {
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, [=, this] {
|
||||
bool ok_char = false;
|
||||
const u32 char_number = edit_num->text().toULong(&ok_char);
|
||||
if (!ok_char)
|
||||
|
@ -277,7 +277,7 @@ MainWindow::MainWindow(Core::System& system, std::unique_ptr<BootParameters> boo
|
||||
Settings::Instance().SetDebugModeEnabled(false);
|
||||
// This needs to trigger on both RA_HARDCORE_ENABLED and RA_ENABLED
|
||||
m_config_changed_callback_id = Config::AddConfigChangedCallback(
|
||||
[this]() { QueueOnObject(this, [this] { this->OnHardcoreChanged(); }); });
|
||||
[this] { QueueOnObject(this, [this] { this->OnHardcoreChanged(); }); });
|
||||
// If hardcore is enabled when the emulator starts, make sure it turns off what it needs to
|
||||
if (Config::Get(Config::RA_HARDCORE_ENABLED))
|
||||
OnHardcoreChanged();
|
||||
@ -540,7 +540,7 @@ void MainWindow::ConnectMenuBar()
|
||||
|
||||
// Emulation
|
||||
connect(m_menu_bar, &MenuBar::Pause, this, &MainWindow::Pause);
|
||||
connect(m_menu_bar, &MenuBar::Play, this, [this]() { Play(); });
|
||||
connect(m_menu_bar, &MenuBar::Play, this, [this] { Play(); });
|
||||
connect(m_menu_bar, &MenuBar::Stop, this, &MainWindow::RequestStop);
|
||||
connect(m_menu_bar, &MenuBar::Reset, this, &MainWindow::Reset);
|
||||
connect(m_menu_bar, &MenuBar::Fullscreen, this, &MainWindow::FullScreen);
|
||||
@ -697,7 +697,7 @@ void MainWindow::ConnectToolBar()
|
||||
connect(m_tool_bar, &ToolBar::OpenPressed, this, &MainWindow::Open);
|
||||
connect(m_tool_bar, &ToolBar::RefreshPressed, this, &MainWindow::RefreshGameList);
|
||||
|
||||
connect(m_tool_bar, &ToolBar::PlayPressed, this, [this]() { Play(); });
|
||||
connect(m_tool_bar, &ToolBar::PlayPressed, this, [this] { Play(); });
|
||||
connect(m_tool_bar, &ToolBar::PausePressed, this, &MainWindow::Pause);
|
||||
connect(m_tool_bar, &ToolBar::StopPressed, this, &MainWindow::RequestStop);
|
||||
connect(m_tool_bar, &ToolBar::FullScreenPressed, this, &MainWindow::FullScreen);
|
||||
@ -716,7 +716,7 @@ void MainWindow::ConnectToolBar()
|
||||
|
||||
void MainWindow::ConnectGameList()
|
||||
{
|
||||
connect(m_game_list, &GameList::GameSelected, this, [this]() { Play(); });
|
||||
connect(m_game_list, &GameList::GameSelected, this, [this] { Play(); });
|
||||
connect(m_game_list, &GameList::NetPlayHost, this, &MainWindow::NetPlayHost);
|
||||
connect(m_game_list, &GameList::OnStartWithRiivolution, this,
|
||||
&MainWindow::ShowRiivolutionBootWidget);
|
||||
|
@ -296,7 +296,7 @@ void MenuBar::AddToolsMenu()
|
||||
#ifdef RC_CLIENT_SUPPORTS_RAINTEGRATION
|
||||
m_achievements_dev_menu = tools_menu->addMenu(tr("RetroAchievements Development"));
|
||||
AchievementManager::GetInstance().SetDevMenuUpdateCallback(
|
||||
[this]() { QueueOnObject(this, [this] { this->UpdateAchievementDevelopmentMenu(); }); });
|
||||
[this] { QueueOnObject(this, [this] { this->UpdateAchievementDevelopmentMenu(); }); });
|
||||
m_achievements_dev_menu->menuAction()->setVisible(false);
|
||||
#endif // RC_CLIENT_SUPPORTS_RAINTEGRATION
|
||||
tools_menu->addSeparator();
|
||||
@ -406,7 +406,7 @@ void MenuBar::AddStateLoadMenu(QMenu* emu_menu)
|
||||
{
|
||||
QAction* action = m_state_load_slots_menu->addAction(QString{});
|
||||
|
||||
connect(action, &QAction::triggered, this, [=, this]() { emit StateLoadSlotAt(i); });
|
||||
connect(action, &QAction::triggered, this, [=, this] { emit StateLoadSlotAt(i); });
|
||||
}
|
||||
}
|
||||
|
||||
@ -423,7 +423,7 @@ void MenuBar::AddStateSaveMenu(QMenu* emu_menu)
|
||||
{
|
||||
QAction* action = m_state_save_slots_menu->addAction(QString{});
|
||||
|
||||
connect(action, &QAction::triggered, this, [=, this]() { emit StateSaveSlotAt(i); });
|
||||
connect(action, &QAction::triggered, this, [=, this] { emit StateSaveSlotAt(i); });
|
||||
}
|
||||
}
|
||||
|
||||
@ -440,7 +440,7 @@ void MenuBar::AddStateSlotMenu(QMenu* emu_menu)
|
||||
if (Settings::Instance().GetStateSlot() == i)
|
||||
action->setChecked(true);
|
||||
|
||||
connect(action, &QAction::triggered, this, [=, this]() { emit SetStateSlot(i); });
|
||||
connect(action, &QAction::triggered, this, [=, this] { emit SetStateSlot(i); });
|
||||
connect(this, &MenuBar::SetStateSlot, [action, i](const int slot) {
|
||||
if (slot == i)
|
||||
action->setChecked(true);
|
||||
@ -629,7 +629,7 @@ void MenuBar::AddOptionsMenu()
|
||||
|
||||
m_reset_ignore_panic_handler = options_menu->addAction(tr("Reset Ignore Panic Handler"));
|
||||
|
||||
connect(m_reset_ignore_panic_handler, &QAction::triggered, this, []() {
|
||||
connect(m_reset_ignore_panic_handler, &QAction::triggered, this, [] {
|
||||
Config::DeleteKey(Config::LayerType::CurrentRun, Config::MAIN_USE_PANIC_HANDLERS);
|
||||
});
|
||||
|
||||
@ -652,17 +652,17 @@ void MenuBar::AddHelpMenu()
|
||||
|
||||
QAction* website = help_menu->addAction(tr("&Website"));
|
||||
connect(website, &QAction::triggered, this,
|
||||
[]() { QDesktopServices::openUrl(QUrl(QStringLiteral("https://dolphin-emu.org/"))); });
|
||||
[] { QDesktopServices::openUrl(QUrl(QStringLiteral("https://dolphin-emu.org/"))); });
|
||||
QAction* documentation = help_menu->addAction(tr("Online &Documentation"));
|
||||
connect(documentation, &QAction::triggered, this, []() {
|
||||
connect(documentation, &QAction::triggered, this, [] {
|
||||
QDesktopServices::openUrl(QUrl(QStringLiteral("https://dolphin-emu.org/docs/guides")));
|
||||
});
|
||||
QAction* github = help_menu->addAction(tr("&GitHub Repository"));
|
||||
connect(github, &QAction::triggered, this, []() {
|
||||
connect(github, &QAction::triggered, this, [] {
|
||||
QDesktopServices::openUrl(QUrl(QStringLiteral("https://github.com/dolphin-emu/dolphin")));
|
||||
});
|
||||
QAction* bugtracker = help_menu->addAction(tr("&Bug Tracker"));
|
||||
connect(bugtracker, &QAction::triggered, this, []() {
|
||||
connect(bugtracker, &QAction::triggered, this, [] {
|
||||
QDesktopServices::openUrl(
|
||||
QUrl(QStringLiteral("https://bugs.dolphin-emu.org/projects/emulator")));
|
||||
});
|
||||
@ -1163,7 +1163,7 @@ void MenuBar::UpdateAchievementDevelopmentMenu()
|
||||
}
|
||||
auto* ra_dev_menu_item = m_achievements_dev_menu->addAction(
|
||||
QString::fromStdString(menu_item.label), this,
|
||||
[menu_item]() { AchievementManager::GetInstance().ActivateDevMenuItem(menu_item.id); });
|
||||
[menu_item] { AchievementManager::GetInstance().ActivateDevMenuItem(menu_item.id); });
|
||||
ra_dev_menu_item->setEnabled(menu_item.enabled);
|
||||
// Recommended hardcode by RAIntegration.dll developer Jamiras
|
||||
ra_dev_menu_item->setCheckable(i < 2);
|
||||
|
@ -570,7 +570,7 @@ void NetPlayDialog::UpdateDiscordPresence()
|
||||
if (m_player_count == 0 || m_current_game_name.empty())
|
||||
return;
|
||||
|
||||
const auto use_default = [this]() {
|
||||
const auto use_default = [this] {
|
||||
Discord::UpdateDiscordPresence(m_player_count, Discord::SecretType::Empty, "",
|
||||
m_current_game_name);
|
||||
};
|
||||
|
@ -186,7 +186,7 @@ void RiivolutionBootWidget::MakeGUIForParsedFile(std::string path, std::string r
|
||||
xml_root_layout->addWidget(xml_root_line_edit, 0);
|
||||
xml_root_layout->addWidget(xml_root_open, 0);
|
||||
disc_layout->addLayout(xml_root_layout);
|
||||
connect(xml_root_open, &QPushButton::clicked, this, [this, xml_root_line_edit, disc_index]() {
|
||||
connect(xml_root_open, &QPushButton::clicked, this, [this, xml_root_line_edit, disc_index] {
|
||||
QString dir = QDir::toNativeSeparators(QFileDialog::getExistingDirectory(
|
||||
this, tr("Select the Virtual SD Card Root"), xml_root_line_edit->text()));
|
||||
if (!dir.isEmpty())
|
||||
|
@ -114,7 +114,7 @@ void GeneralPane::ConnectLayout()
|
||||
}
|
||||
|
||||
// Advanced
|
||||
connect(m_combobox_speedlimit, &QComboBox::currentIndexChanged, [this]() {
|
||||
connect(m_combobox_speedlimit, &QComboBox::currentIndexChanged, [this] {
|
||||
Config::SetBaseOrCurrent(Config::MAIN_EMULATION_SPEED,
|
||||
m_combobox_speedlimit->currentIndex() * 0.1f);
|
||||
Config::Save();
|
||||
|
@ -279,7 +279,7 @@ void WiiPane::CreateSDCard()
|
||||
progress_dialog.GetRaw()->setWindowTitle(tr("Progress"));
|
||||
auto success = std::async(std::launch::async, [&] {
|
||||
const bool good = Common::SyncSDFolderToSDImage(
|
||||
[&progress_dialog]() { return progress_dialog.WasCanceled(); }, false);
|
||||
[&progress_dialog] { return progress_dialog.WasCanceled(); }, false);
|
||||
progress_dialog.Reset();
|
||||
return good;
|
||||
});
|
||||
@ -303,7 +303,7 @@ void WiiPane::CreateSDCard()
|
||||
progress_dialog.GetRaw()->setWindowTitle(tr("Progress"));
|
||||
auto success = std::async(std::launch::async, [&] {
|
||||
const bool good = Common::SyncSDImageToSDFolder(
|
||||
[&progress_dialog]() { return progress_dialog.WasCanceled(); });
|
||||
[&progress_dialog] { return progress_dialog.WasCanceled(); });
|
||||
progress_dialog.Reset();
|
||||
return good;
|
||||
});
|
||||
|
@ -210,7 +210,7 @@ void SkylanderModifyDialog::PopulateSkylanderOptions(QVBoxLayout* layout)
|
||||
layout->addLayout(hbox_last_reset);
|
||||
layout->addLayout(hbox_last_placed);
|
||||
|
||||
connect(m_buttons, &QDialogButtonBox::accepted, this, [=, this]() {
|
||||
connect(m_buttons, &QDialogButtonBox::accepted, this, [=, this] {
|
||||
if (!edit_money->hasAcceptableInput())
|
||||
{
|
||||
QMessageBox::warning(this, tr("Incorrect money value!"),
|
||||
@ -323,7 +323,7 @@ bool SkylanderModifyDialog::PopulateTrophyOptions(QVBoxLayout* layout)
|
||||
layout->addLayout(hbox);
|
||||
}
|
||||
|
||||
connect(m_buttons, &QDialogButtonBox::accepted, this, [=, this]() {
|
||||
connect(m_buttons, &QDialogButtonBox::accepted, this, [=, this] {
|
||||
m_figure_data.trophy_data.unlocked_villains = 0x0;
|
||||
for (size_t i = 0; i < MAX_VILLAINS; ++i)
|
||||
m_figure_data.trophy_data.unlocked_villains |=
|
||||
|
@ -115,7 +115,7 @@ void SkylanderPortalWindow::CreateMainWindow()
|
||||
auto* modify_btn = new QPushButton(tr("Modify Slot"));
|
||||
connect(create_btn, &QAbstractButton::clicked, this,
|
||||
&SkylanderPortalWindow::CreateSkylanderAdvanced);
|
||||
connect(clear_btn, &QAbstractButton::clicked, this, [this]() { ClearSlot(GetCurrentSlot()); });
|
||||
connect(clear_btn, &QAbstractButton::clicked, this, [this] { ClearSlot(GetCurrentSlot()); });
|
||||
connect(load_btn, &QAbstractButton::clicked, this, &SkylanderPortalWindow::LoadSelected);
|
||||
connect(load_file_btn, &QAbstractButton::clicked, this, &SkylanderPortalWindow::LoadFromFile);
|
||||
connect(modify_btn, &QAbstractButton::clicked, this, &SkylanderPortalWindow::ModifySkylander);
|
||||
@ -591,7 +591,7 @@ void SkylanderPortalWindow::CreateSkylanderAdvanced()
|
||||
|
||||
create_window->setLayout(layout);
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, [=, this]() {
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, [=, this] {
|
||||
bool ok_id = false, ok_var = false;
|
||||
m_sky_id = edit_id->text().toUShort(&ok_id);
|
||||
if (!ok_id)
|
||||
|
@ -360,7 +360,7 @@ HotkeySuppressions::MakeSuppressor(const Modifiers* modifiers,
|
||||
}
|
||||
}
|
||||
|
||||
return Suppressor(std::make_unique<std::function<void()>>([this, modifiers, final_input]() {
|
||||
return Suppressor(std::make_unique<std::function<void()>>([this, modifiers, final_input] {
|
||||
for (auto& modifier : *modifiers)
|
||||
RemoveSuppression(modifier->GetInput(), (*final_input)->GetInput());
|
||||
}).release(),
|
||||
|
@ -80,7 +80,7 @@ std::string BuildExpression(const Core::InputDetector::Results& detections,
|
||||
new_alternation = true;
|
||||
};
|
||||
|
||||
const auto handle_release = [&]() {
|
||||
const auto handle_release = [&] {
|
||||
if (!new_alternation)
|
||||
return;
|
||||
|
||||
|
@ -131,7 +131,7 @@ void Init()
|
||||
Core::RestoreWiiSettings(Core::RestoreReason::CrashRecovery);
|
||||
|
||||
Config::Init();
|
||||
const auto config_changed_callback = []() {
|
||||
const auto config_changed_callback = [] {
|
||||
InitCustomPaths();
|
||||
RefreshConfig();
|
||||
};
|
||||
|
@ -504,36 +504,35 @@ void CommandBufferManager::DeferBufferViewDestruction(VkBufferView object)
|
||||
{
|
||||
CmdBufferResources& cmd_buffer_resources = GetCurrentCmdBufferResources();
|
||||
cmd_buffer_resources.cleanup_resources.push_back(
|
||||
[object]() { vkDestroyBufferView(g_vulkan_context->GetDevice(), object, nullptr); });
|
||||
[object] { vkDestroyBufferView(g_vulkan_context->GetDevice(), object, nullptr); });
|
||||
}
|
||||
|
||||
void CommandBufferManager::DeferBufferDestruction(VkBuffer buffer, VmaAllocation alloc)
|
||||
{
|
||||
CmdBufferResources& cmd_buffer_resources = GetCurrentCmdBufferResources();
|
||||
cmd_buffer_resources.cleanup_resources.push_back([buffer, alloc]() {
|
||||
vmaDestroyBuffer(g_vulkan_context->GetMemoryAllocator(), buffer, alloc);
|
||||
});
|
||||
cmd_buffer_resources.cleanup_resources.push_back(
|
||||
[buffer, alloc] { vmaDestroyBuffer(g_vulkan_context->GetMemoryAllocator(), buffer, alloc); });
|
||||
}
|
||||
|
||||
void CommandBufferManager::DeferFramebufferDestruction(VkFramebuffer object)
|
||||
{
|
||||
CmdBufferResources& cmd_buffer_resources = GetCurrentCmdBufferResources();
|
||||
cmd_buffer_resources.cleanup_resources.push_back(
|
||||
[object]() { vkDestroyFramebuffer(g_vulkan_context->GetDevice(), object, nullptr); });
|
||||
[object] { vkDestroyFramebuffer(g_vulkan_context->GetDevice(), object, nullptr); });
|
||||
}
|
||||
|
||||
void CommandBufferManager::DeferImageDestruction(VkImage image, VmaAllocation alloc)
|
||||
{
|
||||
CmdBufferResources& cmd_buffer_resources = GetCurrentCmdBufferResources();
|
||||
cmd_buffer_resources.cleanup_resources.push_back(
|
||||
[image, alloc]() { vmaDestroyImage(g_vulkan_context->GetMemoryAllocator(), image, alloc); });
|
||||
[image, alloc] { vmaDestroyImage(g_vulkan_context->GetMemoryAllocator(), image, alloc); });
|
||||
}
|
||||
|
||||
void CommandBufferManager::DeferImageViewDestruction(VkImageView object)
|
||||
{
|
||||
CmdBufferResources& cmd_buffer_resources = GetCurrentCmdBufferResources();
|
||||
cmd_buffer_resources.cleanup_resources.push_back(
|
||||
[object]() { vkDestroyImageView(g_vulkan_context->GetDevice(), object, nullptr); });
|
||||
[object] { vkDestroyImageView(g_vulkan_context->GetDevice(), object, nullptr); });
|
||||
}
|
||||
|
||||
std::unique_ptr<CommandBufferManager> g_command_buffer_mgr;
|
||||
|
@ -53,7 +53,7 @@ std::vector<std::string> GlobalConflicts(std::string_view source)
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto parse_identifier = [&]() {
|
||||
const auto parse_identifier = [&] {
|
||||
const u32 start = i;
|
||||
for (; i < source.size(); i++)
|
||||
{
|
||||
@ -76,7 +76,7 @@ std::vector<std::string> GlobalConflicts(std::string_view source)
|
||||
}
|
||||
else if (source[i] == '#')
|
||||
{
|
||||
const auto parse_until_end_of_preprocessor = [&]() {
|
||||
const auto parse_until_end_of_preprocessor = [&] {
|
||||
bool continue_until_next_newline = false;
|
||||
for (; i < source.size(); i++)
|
||||
{
|
||||
|
@ -141,7 +141,7 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
|
||||
float window_y = window_padding;
|
||||
float window_x = display_size.x - window_padding;
|
||||
|
||||
const auto clamp_window_position = [&]() {
|
||||
const auto clamp_window_position = [&] {
|
||||
const ImVec2 position = ImGui::GetWindowPos();
|
||||
const ImVec2 size = ImGui::GetWindowSize();
|
||||
const float window_min_x = window_padding;
|
||||
|
@ -31,7 +31,7 @@ bool InitializeGlslang()
|
||||
return false;
|
||||
}
|
||||
|
||||
std::atexit([]() { glslang::FinalizeProcess(); });
|
||||
std::atexit([] { glslang::FinalizeProcess(); });
|
||||
|
||||
glslang_initialized = true;
|
||||
return true;
|
||||
|
@ -323,7 +323,7 @@ void Statistics::DisplayScissor()
|
||||
}
|
||||
};
|
||||
constexpr auto NUM_SCISSOR_COLUMNS = 8;
|
||||
const auto draw_scissor_table_header = [&]() {
|
||||
const auto draw_scissor_table_header = [&] {
|
||||
ImGui::TableSetupColumn("#");
|
||||
ImGui::TableSetupColumn("x0");
|
||||
ImGui::TableSetupColumn("y0");
|
||||
@ -413,7 +413,7 @@ void Statistics::DisplayScissor()
|
||||
}
|
||||
};
|
||||
constexpr auto NUM_VIEWPORT_COLUMNS = 5;
|
||||
const auto draw_viewport_table_header = [&]() {
|
||||
const auto draw_viewport_table_header = [&] {
|
||||
ImGui::TableSetupColumn("#");
|
||||
ImGui::TableSetupColumn("vx0");
|
||||
ImGui::TableSetupColumn("vy0");
|
||||
|
@ -125,7 +125,7 @@ void VertexLoaderX64::ReadVertex(OpArg data, VertexComponentFormat attribute,
|
||||
|
||||
X64Reg coords = XMM0;
|
||||
|
||||
const auto write_zfreeze = [&]() { // zfreeze
|
||||
const auto write_zfreeze = [&] { // zfreeze
|
||||
if (native_format == &m_native_vtx_decl.position)
|
||||
{
|
||||
CMP(32, R(remaining_reg), Imm8(3));
|
||||
|
@ -59,7 +59,7 @@ void VideoConfig::Refresh()
|
||||
// invalid values. Instead, pause the video thread first, update the config and correct
|
||||
// it, then resume emulation, after which the video thread will detect the config has
|
||||
// changed and act accordingly.
|
||||
const auto config_changed_callback = []() {
|
||||
const auto config_changed_callback = [] {
|
||||
auto& system = Core::System::GetInstance();
|
||||
|
||||
const bool lock_gpu_thread = Core::IsRunning(system);
|
||||
|
@ -24,8 +24,8 @@ TEST(BlockingLoop, MultiThreaded)
|
||||
// Must not block as the loop is stopped.
|
||||
loop.Wait();
|
||||
|
||||
std::thread loop_thread([&]() {
|
||||
loop.Run([&]() {
|
||||
std::thread loop_thread([&] {
|
||||
loop.Run([&] {
|
||||
received_a.store(signaled_a.load());
|
||||
received_b.store(signaled_b.load());
|
||||
});
|
||||
@ -39,7 +39,7 @@ TEST(BlockingLoop, MultiThreaded)
|
||||
EXPECT_EQ(signaled_a.load(), received_a.load());
|
||||
EXPECT_EQ(signaled_b.load(), received_b.load());
|
||||
|
||||
std::thread run_a_thread([&]() {
|
||||
std::thread run_a_thread([&] {
|
||||
for (int j = 0; j < 100; j++)
|
||||
{
|
||||
for (int k = 0; k < 100; k++)
|
||||
@ -52,7 +52,7 @@ TEST(BlockingLoop, MultiThreaded)
|
||||
EXPECT_EQ(signaled_a.load(), received_a.load());
|
||||
}
|
||||
});
|
||||
std::thread run_b_thread([&]() {
|
||||
std::thread run_b_thread([&] {
|
||||
for (int j = 0; j < 100; j++)
|
||||
{
|
||||
for (int k = 0; k < 100; k++)
|
||||
|
@ -16,7 +16,7 @@ TEST(BusyLoopTest, MultiThreaded)
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
loop.Prepare();
|
||||
std::thread loop_thread([&]() { loop.Run([&]() { e.Set(); }); });
|
||||
std::thread loop_thread([&] { loop.Run([&] { e.Set(); }); });
|
||||
|
||||
// Ping - Pong
|
||||
for (int j = 0; j < 10; j++)
|
||||
|
@ -14,7 +14,7 @@ TEST(Event, MultiThreaded)
|
||||
int shared_obj;
|
||||
constexpr int ITERATIONS_COUNT = 100000;
|
||||
|
||||
auto sender = [&]() {
|
||||
auto sender = [&] {
|
||||
for (int i = 0; i < ITERATIONS_COUNT; ++i)
|
||||
{
|
||||
can_send.Wait();
|
||||
@ -23,7 +23,7 @@ TEST(Event, MultiThreaded)
|
||||
}
|
||||
};
|
||||
|
||||
auto receiver = [&]() {
|
||||
auto receiver = [&] {
|
||||
for (int i = 0; i < ITERATIONS_COUNT; ++i)
|
||||
{
|
||||
has_sent.Wait();
|
||||
|
@ -36,7 +36,7 @@ TEST(Flag, MultiThreaded)
|
||||
int count = 0;
|
||||
constexpr int ITERATIONS_COUNT = 100000;
|
||||
|
||||
auto setter = [&]() {
|
||||
auto setter = [&] {
|
||||
for (int i = 0; i < ITERATIONS_COUNT; ++i)
|
||||
{
|
||||
while (f.IsSet())
|
||||
@ -45,7 +45,7 @@ TEST(Flag, MultiThreaded)
|
||||
}
|
||||
};
|
||||
|
||||
auto clearer = [&]() {
|
||||
auto clearer = [&] {
|
||||
for (int i = 0; i < ITERATIONS_COUNT; ++i)
|
||||
{
|
||||
while (!f.IsSet())
|
||||
@ -72,7 +72,7 @@ TEST(Flag, SpinLock)
|
||||
constexpr int ITERATIONS_COUNT = 5000;
|
||||
constexpr int THREADS_COUNT = 50;
|
||||
|
||||
auto adder_func = [&]() {
|
||||
auto adder_func = [&] {
|
||||
for (int i = 0; i < ITERATIONS_COUNT; ++i)
|
||||
{
|
||||
// Acquire the spinlock.
|
||||
|
@ -61,7 +61,7 @@ TEST(SPSCQueue, MultiThreaded)
|
||||
|
||||
constexpr u32 reps = 100000;
|
||||
|
||||
auto inserter = [&]() {
|
||||
auto inserter = [&] {
|
||||
for (u32 i = 0; i != reps; ++i)
|
||||
q.Push({sptr, i});
|
||||
|
||||
@ -71,7 +71,7 @@ TEST(SPSCQueue, MultiThreaded)
|
||||
EXPECT_EQ(sptr.use_count(), 2);
|
||||
};
|
||||
|
||||
auto popper = [&]() {
|
||||
auto popper = [&] {
|
||||
for (u32 i = 0; i != reps; ++i)
|
||||
{
|
||||
q.WaitForData();
|
||||
|
Reference in New Issue
Block a user