DolphinWX: Put wx related headers before including anything else

Including Windows.h before them creates compilation errors.
This commit is contained in:
Florent Castelli
2017-01-24 02:20:40 +01:00
parent 7fe8395c33
commit cac53603c5
3 changed files with 26 additions and 23 deletions

View File

@ -7,11 +7,12 @@
#include <wx/sizer.h>
#include <wx/stattext.h>
#include "DolphinWX/NetPlay/PadMapDialog.h"
#include "DolphinWX/WxUtils.h"
#include "Core/NetPlayClient.h"
#include "Core/NetPlayProto.h"
#include "Core/NetPlayServer.h"
#include "DolphinWX/NetPlay/PadMapDialog.h"
#include "DolphinWX/WxUtils.h"
PadMapDialog::PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client)
: wxDialog(parent, wxID_ANY, _("Controller Ports")), m_pad_mapping(server->GetPadMapping()),