mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-19 02:36:27 +01:00
Gameini database update. Fix Metroid Prime 3: Corruption settings that got deleted by the clean up of revision e5f4586356cc. Fix/clean up various stuff that showed up in the process of searching for other regressions (there weren't any).
This commit is contained in:
parent
7b99fad274
commit
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@ -1495,7 +1495,6 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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[Video_Hacks]
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@ -28,7 +28,6 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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[Video_Hacks]
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@ -90,7 +90,6 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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[Video_Hacks]
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@ -26,6 +26,6 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = 1
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EFBScale = -1
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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@ -26,6 +26,6 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = 1
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EFBScale = -1
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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@ -26,6 +26,6 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = 1
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EFBScale = -1
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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@ -1,22 +1,14 @@
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# RM3E01 - Metroid Prime 3: Corruption
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# RM3E01 - Metroid Prime 3: Corruption
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 4
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EmulationIssues =
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZNear = 0
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@ -24,10 +16,8 @@ PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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EFBToTextureEnable = False
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EFBCopyEnable = True
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@ -1,22 +1,14 @@
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# RM3J01 - Metroid Prime 3: Corruption
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# RM3J01 - Metroid Prime 3: Corruption
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 4
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EmulationIssues =
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZNear = 0
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@ -24,10 +16,8 @@ PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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EFBToTextureEnable = False
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EFBCopyEnable = True
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@ -2,21 +2,14 @@
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 4
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EmulationIssues = minor coloring problems
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZNear = 0
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@ -24,13 +17,11 @@ PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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EFBToTextureEnable = False
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EFBCopyEnable = True
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[Speedhacks]
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[Speedhacks]
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0x804e8b20=600
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0x804e8b20=600
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@ -27,7 +27,6 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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[Video_Hacks]
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@ -27,7 +27,6 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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[Video_Hacks]
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@ -27,7 +27,6 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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[Video_Hacks]
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@ -27,7 +27,6 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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[Video_Hacks]
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@ -26,7 +26,7 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = 1
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EFBScale = -1
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[Video_Enhancements]
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[Video_Enhancements]
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MaxAnisotropy = 0
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MaxAnisotropy = 0
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@ -26,7 +26,7 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = 1
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EFBScale = -1
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[Video_Enhancements]
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[Video_Enhancements]
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MaxAnisotropy = 0
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MaxAnisotropy = 0
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@ -26,8 +26,7 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = 1
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EFBScale = -1
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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[Video_Enhancements]
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[Video_Enhancements]
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@ -27,7 +27,6 @@ PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = -1
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EFBScale = -1
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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[Video_Enhancements]
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[Video_Enhancements]
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@ -26,8 +26,7 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = 1
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EFBScale = -1
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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[Video_Enhancements]
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[Video_Enhancements]
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@ -26,8 +26,7 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = 1
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EFBScale = -1
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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[Video_Enhancements]
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[Video_Enhancements]
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@ -27,7 +27,6 @@ PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = -1
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EFBScale = -1
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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[Video_Enhancements]
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[Video_Enhancements]
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@ -27,7 +27,6 @@ PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = -1
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EFBScale = -1
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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[Video_Enhancements]
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[Video_Enhancements]
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@ -27,6 +27,5 @@ PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = -1
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EFBScale = -1
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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@ -27,6 +27,5 @@ PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = -1
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EFBScale = -1
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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@ -27,6 +27,5 @@ PH_ZFar =
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[Video_Settings]
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[Video_Settings]
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EFBScale = -1
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EFBScale = -1
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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@ -30,6 +30,4 @@ SafeTextureCacheColorSamples = 0
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UseXFB = True
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UseXFB = True
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UseRealXFB = False
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UseRealXFB = False
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[Video_Hacks]
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EFBEmulateFormatChanges = False
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@ -30,6 +30,3 @@ SafeTextureCacheColorSamples = 0
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UseXFB = True
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UseXFB = True
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UseRealXFB = False
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UseRealXFB = False
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[Video_Hacks]
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EFBEmulateFormatChanges = False
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