From e5b73fec082f10756dfd1edd928b257c2bdffa60 Mon Sep 17 00:00:00 2001 From: LillyJadeKatrin Date: Sat, 17 Feb 2024 13:11:21 -0500 Subject: [PATCH] Fixes to Achievement points count/mastery Two minor updates to improve the Achievement Manager's handling of a player's completion rate. One, UnlockStatus and the unlock map now track achievement category, such that TallyScore does not count unofficial achievements in counts/points. Two, the determinations for mastery/completion are now improved to check (1) that the achievement triggering this is CORE (not UNOFFICIAL) and (2) that it has not already been unlocked at this level on the site, which should be sufficient to determine that the unlocking of this particular achievement completes/masters the game. --- Source/Core/Core/AchievementManager.cpp | 47 ++++++++++++++----------- Source/Core/Core/AchievementManager.h | 1 + 2 files changed, 28 insertions(+), 20 deletions(-) diff --git a/Source/Core/Core/AchievementManager.cpp b/Source/Core/Core/AchievementManager.cpp index c0b35d430f..a5911532c2 100644 --- a/Source/Core/Core/AchievementManager.cpp +++ b/Source/Core/Core/AchievementManager.cpp @@ -359,11 +359,11 @@ void AchievementManager::ActivateDeactivateAchievements() bool encore = Config::Get(Config::RA_ENCORE_ENABLED); for (u32 ix = 0; ix < m_game_data.num_achievements; ix++) { - u32 points = (m_game_data.achievements[ix].category == RC_ACHIEVEMENT_CATEGORY_UNOFFICIAL) ? - 0 : - m_game_data.achievements[ix].points; - auto iter = m_unlock_map.insert( - {m_game_data.achievements[ix].id, UnlockStatus{.game_data_index = ix, .points = points}}); + auto iter = + m_unlock_map.insert({m_game_data.achievements[ix].id, + UnlockStatus{.game_data_index = ix, + .points = m_game_data.achievements[ix].points, + .category = m_game_data.achievements[ix].category}}); ActivateDeactivateAchievement(iter.first->first, enabled, unofficial, encore); } INFO_LOG_FMT(ACHIEVEMENTS, "Achievements (de)activated."); @@ -800,6 +800,8 @@ AchievementManager::PointSpread AchievementManager::TallyScore() const return spread; for (const auto& entry : m_unlock_map) { + if (entry.second.category != RC_ACHIEVEMENT_CATEGORY_CORE) + continue; u32 points = entry.second.points; spread.total_count++; spread.total_points += points; @@ -1460,22 +1462,27 @@ void AchievementManager::HandleAchievementTriggeredEvent(const rc_runtime_event_ (Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(it->second.unlocked_badge.badge) : nullptr); - PointSpread spread = TallyScore(); - if (spread.hard_points == spread.total_points) + if (m_game_data.achievements[game_data_index].category == RC_ACHIEVEMENT_CATEGORY_CORE) { - OSD::AddMessage( - fmt::format("Congratulations! {} has mastered {}", m_display_name, m_game_data.title), - OSD::Duration::VERY_LONG, OSD::Color::YELLOW, - (Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(m_game_badge.badge) : - nullptr); - } - else if (spread.hard_points + spread.soft_points == spread.total_points) - { - OSD::AddMessage( - fmt::format("Congratulations! {} has completed {}", m_display_name, m_game_data.title), - OSD::Duration::VERY_LONG, OSD::Color::CYAN, - (Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(m_game_badge.badge) : - nullptr); + PointSpread spread = TallyScore(); + if (spread.hard_points == spread.total_points && + it->second.remote_unlock_status != UnlockStatus::UnlockType::HARDCORE) + { + OSD::AddMessage( + fmt::format("Congratulations! {} has mastered {}", m_display_name, m_game_data.title), + OSD::Duration::VERY_LONG, OSD::Color::YELLOW, + (Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(m_game_badge.badge) : + nullptr); + } + else if (spread.hard_points + spread.soft_points == spread.total_points && + it->second.remote_unlock_status == UnlockStatus::UnlockType::LOCKED) + { + OSD::AddMessage( + fmt::format("Congratulations! {} has completed {}", m_display_name, m_game_data.title), + OSD::Duration::VERY_LONG, OSD::Color::CYAN, + (Config::Get(Config::RA_BADGES_ENABLED)) ? DecodeBadgeToOSDIcon(m_game_badge.badge) : + nullptr); + } } ActivateDeactivateAchievement(event_id, Config::Get(Config::RA_ACHIEVEMENTS_ENABLED), Config::Get(Config::RA_UNOFFICIAL_ENABLED), diff --git a/Source/Core/Core/AchievementManager.h b/Source/Core/Core/AchievementManager.h index ff5c722066..7d6c9441b1 100644 --- a/Source/Core/Core/AchievementManager.h +++ b/Source/Core/Core/AchievementManager.h @@ -89,6 +89,7 @@ public: u32 points = 0; BadgeStatus locked_badge; BadgeStatus unlocked_badge; + u32 category = RC_ACHIEVEMENT_CATEGORY_CORE; }; static constexpr std::string_view GRAY = "transparent";