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https://github.com/dolphin-emu/dolphin.git
synced 2025-01-10 08:09:26 +01:00
Disable the Wiiuse banner and instead credit Michael Laforest,
the original author, in the About dialog. Ok'ed with him. WX doesn't reflow text terribly well, so format it manually. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5646 8ced0084-cf51-0410-be5f-012b33b47a6e
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Externals/WiiUseSrc/Src/wiiuse.c
vendored
2
Externals/WiiUseSrc/Src/wiiuse.c
vendored
@ -49,7 +49,7 @@
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#include "events.h"
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#include "io.h"
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static int g_banner = 0;
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static int g_banner = 1;
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/**
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* @breif Returns the version of the library.
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@ -26,7 +26,9 @@ BEGIN_EVENT_TABLE(AboutDolphin, wxDialog)
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EVT_BUTTON(wxID_CLOSE, AboutDolphin::CloseClick)
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END_EVENT_TABLE()
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AboutDolphin::AboutDolphin(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
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AboutDolphin::AboutDolphin(wxWindow *parent, wxWindowID id,
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const wxString &title, const wxPoint &position,
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const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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CreateGUIControls();
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@ -38,25 +40,44 @@ AboutDolphin::~AboutDolphin()
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void AboutDolphin::CreateGUIControls()
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{
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m_Close = new wxButton(this, wxID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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//miloszwl@miloszwl.com (miloszwl.deviantart.com)
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m_Close = new wxButton(this, wxID_CLOSE, wxT("Close"),
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wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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wxMemoryInputStream istream(dolphin_logo_png, sizeof dolphin_logo_png);
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wxImage iDolphinLogo(istream, wxBITMAP_TYPE_PNG);
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DolphinLogo = new wxBitmap(iDolphinLogo);
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sbDolphinLogo = new wxStaticBitmap(this, ID_LOGO, wxNullBitmap, wxDefaultPosition, wxDefaultSize, 0);
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sbDolphinLogo->SetBitmap(*DolphinLogo);
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std::string Text = std::string("Dolphin SVN revision ") + SVN_REV_STR +"\n" "Copyright (c) 2003-2010+ Dolphin Team\n"
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"Dolphin is a Gamecube/Wii emulator, which was originally written by F|RES and ector.\n"
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"Today Dolphin is an open source project with many contributors, too many to list.\n"
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"If interested, just go check out the project page at http://code.google.com/p/dolphin-emu.\n\n"
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"Special thanks to Bushing, Costis, CrowTRobo, Marcan, Segher, Titanik, or9 and Hotquik for their reverse engineering and docs/demos.\n\n"
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"Big thanks to Gilles Mouchard whose Microlib PPC emulator gave our development a kickstart.\n\n"
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"Thanks to Frank Wille for his PowerPC disassembler, which or9 and we modified to include Gekko specifics.\n\n"
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"Thanks to hcs/destop for their GC ADPCM decoder.\n\n"
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sbDolphinLogo = new wxStaticBitmap(this, ID_LOGO,
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wxBitmap(iDolphinLogo), wxDefaultPosition, wxDefaultSize, 0);
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std::string Text = std::string("") +
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"Dolphin SVN revision " + SVN_REV_STR + "\n"
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"Copyright (c) 2003-2010+ Dolphin Team\n"
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"\n"
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"Dolphin is a Gamecube/Wii emulator, which was\n"
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"originally written by F|RES and ector.\n"
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"Today Dolphin is an open source project with many\n"
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"contributors, too many to list.\n"
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"If interested, just go check out the project page at\n"
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"http://code.google.com/p/dolphin-emu/ .\n"
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"\n"
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"Special thanks to Bushing, Costis, CrowTRobo,\n"
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"Marcan, Segher, Titanik, or9 and Hotquik for their\n"
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"reverse engineering and docs/demos.\n"
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"\n"
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"Big thanks to Gilles Mouchard whose Microlib PPC\n"
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"emulator gave our development a kickstart.\n"
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"\n"
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"Thanks to Frank Wille for his PowerPC disassembler,\n"
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"which or9 and we modified to include Gekko specifics.\n"
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"\n"
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"Thanks to hcs/destop for their GC ADPCM decoder.\n"
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"\n"
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"Thanks to Michael Laforest for the Wiiuse library.\n"
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"\n"
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"We are not affiliated with Nintendo in any way.\n"
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"Gamecube and Wii are trademarks of Nintendo.\n"
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"The emulator is for educational purposes only and should not be used to play games you do not legally own.\n\n";
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"The emulator is for educational purposes only\n"
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"and should not be used to play games you do\n"
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"not legally own.";
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Message = new wxStaticText(this, ID_MESSAGE,
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wxString::FromAscii(Text.c_str()),
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wxDefaultPosition, wxDefaultSize, 0);
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@ -47,7 +47,6 @@ class AboutDolphin : public wxDialog
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wxButton *m_Close;
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wxStaticText *Message;
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wxBitmap *DolphinLogo;
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wxStaticBitmap *sbDolphinLogo;
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enum
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