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Removed the requirement to have the Freelook option enabled for the freelook hotkeys to work.
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@ -1440,8 +1440,6 @@ void CFrame::ParseHotkeys(wxKeyEvent &event)
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OnConnectWiimote(evt);
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}
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if (g_Config.bFreeLook)
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{
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static float debugSpeed = 1.0f;
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if (IsHotkey(event, HK_FREELOOK_DECREASE_SPEED))
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@ -1466,4 +1464,3 @@ void CFrame::ParseHotkeys(wxKeyEvent &event)
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VertexShaderManager::ResetView();
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}
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}
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}
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