get rid of HAS_STD_FILESYSTEM

just use std::filesystem
This commit is contained in:
Shawn Hoffman
2022-08-19 19:50:36 -07:00
parent acafb07707
commit d51e4e5236
6 changed files with 42 additions and 121 deletions

View File

@ -18,13 +18,7 @@ namespace DiscIO
{
static std::string MakeAbsolute(const std::string& directory, const std::string& path)
{
#ifdef _WIN32
return PathToString(StringToPath(directory) / StringToPath(path));
#else
if (StringBeginsWith(path, "/"))
return path;
return directory + "/" + path;
#endif
}
std::optional<GameModDescriptor> ParseGameModDescriptorFile(const std::string& filename)