diff --git a/Source/Core/VideoCommon/FramebufferShaderGen.cpp b/Source/Core/VideoCommon/FramebufferShaderGen.cpp index 00ff753d92..4917b2dba7 100644 --- a/Source/Core/VideoCommon/FramebufferShaderGen.cpp +++ b/Source/Core/VideoCommon/FramebufferShaderGen.cpp @@ -651,14 +651,11 @@ std::string GenerateEFBRestorePixelShader() EmitPixelMainDeclaration(ss, 1, 0, "float4", GetAPIType() == APIType::D3D ? "out float depth : SV_Depth, " : ""); ss << "{\n"; - ss << " float3 coords = float3(v_tex0.x, " - << (g_ActiveConfig.backend_info.bUsesLowerLeftOrigin ? "1.0 - " : "") - << "v_tex0.y, v_tex0.z);\n"; ss << " ocol0 = "; - EmitSampleTexture(ss, 0, "coords"); + EmitSampleTexture(ss, 0, "v_tex0"); ss << ";\n"; ss << " " << (GetAPIType() == APIType::D3D ? "depth" : "gl_FragDepth") << " = "; - EmitSampleTexture(ss, 1, "coords"); + EmitSampleTexture(ss, 1, "v_tex0"); ss << ".r;\n"; ss << "}\n"; return ss.str();