Core: Don't display on-screen messages via DisplayMessage until emulation has begun

This commit is contained in:
Lioncash 2015-04-20 18:12:25 -04:00
parent d27b8673f5
commit d799446faf

View File

@ -140,6 +140,9 @@ std::string StopMessage(bool bMainThread, std::string Message)
void DisplayMessage(const std::string& message, int time_in_ms)
{
if (!IsRunning())
return;
// Actually displaying non-ASCII could cause things to go pear-shaped
for (const char& c : message)
{