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VideoCommon: Drop GetConfigName.
We're past 5.0 now, so there is no need to look for old inis.
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@ -91,11 +91,6 @@ std::string VideoBackend::GetDisplayName() const
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return "OpenGL";
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}
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std::string VideoBackend::GetConfigName() const
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{
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return "gfx_opengl";
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}
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static std::vector<std::string> GetShaders(const std::string& sub_dir = "")
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{
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std::vector<std::string> paths =
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