VideoCommon: Drop GetConfigName.

We're past 5.0 now, so there is no need to look for old inis.
This commit is contained in:
degasus
2016-06-26 08:06:23 +02:00
parent 5f2f462067
commit d79aeaa1e9
21 changed files with 16 additions and 57 deletions

View File

@ -163,7 +163,7 @@ void VideoBackendBase::ShowConfig(void* parent_handle)
if (!m_initialized)
InitBackendInfo();
Host_ShowVideoConfig(parent_handle, GetDisplayName(), GetConfigName());
Host_ShowVideoConfig(parent_handle, GetDisplayName());
}
void VideoBackendBase::InitializeShared()
@ -194,10 +194,7 @@ void VideoBackendBase::InitializeShared()
GeometryShaderManager::Init();
PixelShaderManager::Init();
if (File::Exists(File::GetUserPath(D_CONFIG_IDX) + "GFX.ini"))
g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + "GFX.ini");
else
g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + GetConfigName() + ".ini");
g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + "GFX.ini");
g_Config.GameIniLoad();
g_Config.UpdateProjectionHack();
g_Config.VerifyValidity();