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Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
+ a couple of (serious...) fixes for some of my mistakes, and some warning fixes git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3411 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -633,7 +633,7 @@ bool ReadFileToString(bool text_file, const char *filename, std::string &str)
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if (!f)
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return false;
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fseek(f, 0, SEEK_END);
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size_t len = ftell(f);
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size_t len = (size_t)ftell(f);
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fseek(f, 0, SEEK_SET);
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char *buf = new char[len + 1];
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buf[fread(buf, 1, len, f)] = 0;
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