diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index 8f3378dca8..3c22a107fe 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -67,10 +67,10 @@ void ProgramShaderCache::SetProgramVariables(PCacheEntry &entry) // Driver Bug? Nvidia GTX 570, 290.xx Driver, Linux x64 if (g_ActiveConfig.backend_info.bSupportsGLSLUBO) { - glUniformBlockBinding(entry.prog_id, 0, 1); + glUniformBlockBinding(entry.prog_id, glGetUniformBlockIndex(entry.prog_id, "PSBlock"), 1); // Some things have no vertex shader if (entry.vsid != 0) - glUniformBlockBinding(entry.prog_id, 1, 2); + glUniformBlockBinding(entry.prog_id, glGetUniformBlockIndex(entry.prog_id, "VSBlock"), 2); } // We cache our uniform locations for now