VideoConfig: Fix convergence parameter.

Looks like a rebase failed somewhere.
This commit is contained in:
Jules Blok 2014-12-29 12:00:51 +01:00
parent 813b3808a7
commit da058b3078
2 changed files with 1 additions and 3 deletions

View File

@ -56,7 +56,7 @@ void GeometryShaderManager::SetConstants()
float offset = (g_ActiveConfig.iStereoDepth / 1000.0f) * (g_ActiveConfig.iStereoDepthPercentage / 100.0f);
constants.stereoparams[0] = g_ActiveConfig.bStereoSwapEyes ? offset : -offset;
constants.stereoparams[1] = g_ActiveConfig.bStereoSwapEyes ? -offset : offset;
constants.stereoparams[2] = g_ActiveConfig.iStereoConvergence * (g_ActiveConfig.iStereoConvergencePercent / 100.0f);
constants.stereoparams[2] = g_ActiveConfig.iStereoConvergence * (g_ActiveConfig.iStereoConvergencePercentage / 100.0f);
}
else
{

View File

@ -127,8 +127,6 @@ struct VideoConfig final
// Stereoscopy
bool bStereoEFBMonoDepth;
int iStereoSeparationPercent;
int iStereoConvergencePercent;
int iStereoDepthPercentage;
int iStereoConvergencePercentage;