Remove MMU Default in Disney Trio of Destruction

Apparently MMU is no longer needed in these titles.  All 3 booted and
played into gameplay in the latest builds without issues, and disabling
MMU results in a very slight, but noticeable performance boost.
This commit is contained in:
JMC47 2022-02-04 02:58:36 -05:00
parent 5e59561637
commit da888c8b49
3 changed files with 0 additions and 3 deletions

View File

@ -2,7 +2,6 @@
[Core]
# Values set here will override the main Dolphin settings.
MMU = 1
LowDCBZHack = 1
[OnLoad]

View File

@ -2,7 +2,6 @@
[Core]
# Values set here will override the main Dolphin settings.
MMU = 1
LowDCBZHack = 1
[OnLoad]

View File

@ -2,7 +2,6 @@
[Core]
# Values set here will override the main Dolphin settings.
MMU = 1
[OnLoad]
# Add memory patches to be loaded once on boot here.