InputCommon / DolphinQt / Core: Add a "RelativeMouse" input which provides the raw delta mouse input

Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
This commit is contained in:
iwubcode
2020-04-20 23:16:07 -05:00
parent 679d51c289
commit db4b4e40cb
10 changed files with 165 additions and 5 deletions

View File

@ -197,6 +197,11 @@ KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboar
// Mouse Axis, X-/+ and Y-/+
for (int i = 0; i != 4; ++i)
AddInput(new Axis(!!(i & 2), !!(i & 1), (i & 2) ? &m_state.axis.y : &m_state.axis.x));
// Relative Mouse, X-/+ and Y-/+
for (int i = 0; i != 4; ++i)
AddInput(new RelativeMouse(!!(i & 2), !!(i & 1),
(i & 2) ? &m_state.relative_mouse.y : &m_state.relative_mouse.x));
}
KeyboardMouse::~KeyboardMouse()
@ -302,6 +307,9 @@ void KeyboardMouse::UpdateInput()
XFreeEventData(m_display, &event.xcookie);
}
m_state.relative_mouse.x = delta_x;
m_state.relative_mouse.y = delta_y;
// apply axis smoothing
m_state.axis.x *= MOUSE_AXIS_SMOOTHING;
m_state.axis.x += delta_x;
@ -391,8 +399,20 @@ KeyboardMouse::Axis::Axis(u8 index, bool positive, const float* axis)
name = fmt::format("Axis {}{}", static_cast<char>('X' + m_index), (m_positive ? '+' : '-'));
}
KeyboardMouse::RelativeMouse::RelativeMouse(u8 index, bool positive, const float* axis)
: m_axis(axis), m_index(index), m_positive(positive)
{
name =
fmt::format("RelativeMouse {}{}", static_cast<char>('X' + m_index), (m_positive ? '+' : '-'));
}
ControlState KeyboardMouse::Axis::GetState() const
{
return std::max(0.0f, *m_axis / (m_positive ? MOUSE_AXIS_SENSITIVITY : -MOUSE_AXIS_SENSITIVITY));
}
ControlState KeyboardMouse::RelativeMouse::GetState() const
{
return std::max(0.0f, *m_axis / (m_positive ? MOUSE_AXIS_SENSITIVITY : -MOUSE_AXIS_SENSITIVITY));
}
} // namespace ciface::XInput2