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Improve VideoSoftware save states. They are fairly stable, but not perfect. OpcodeDecoder::DoState() needs to be fixed.
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@ -332,7 +332,7 @@ void SWVertexLoader::DoState(PointerWrap &p)
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{
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p.DoArray(m_AttributeLoaders, sizeof m_AttributeLoaders);
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p.Do(m_VertexSize);
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p.Do(m_CurrentVat);
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p.Do(*m_CurrentVat);
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p.Do(m_positionLoader);
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p.Do(m_normalLoader);
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p.DoArray(m_colorLoader, sizeof m_colorLoader);
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