From 13bf75b1dff1a13e8c08df74fbe738d236678a8c Mon Sep 17 00:00:00 2001 From: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com> Date: Fri, 8 Dec 2023 01:27:57 -0800 Subject: [PATCH] Add SYSCONF widescreen setting to dtm header --- Source/Core/Core/ConfigLoaders/MovieConfigLoader.cpp | 2 ++ Source/Core/Core/Movie.h | 3 ++- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Source/Core/Core/ConfigLoaders/MovieConfigLoader.cpp b/Source/Core/Core/ConfigLoaders/MovieConfigLoader.cpp index 735e1e1eba..752b562a27 100644 --- a/Source/Core/Core/ConfigLoaders/MovieConfigLoader.cpp +++ b/Source/Core/Core/ConfigLoaders/MovieConfigLoader.cpp @@ -40,6 +40,7 @@ static void LoadFromDTM(Config::Layer* config_layer, Movie::DTMHeader* dtm) config_layer->Set(Config::SYSCONF_LANGUAGE, static_cast(dtm->language)); else config_layer->Set(Config::MAIN_GC_LANGUAGE, static_cast(dtm->language)); + config_layer->Set(Config::SYSCONF_WIDESCREEN, dtm->bWidescreen); config_layer->Set(Config::GFX_HACK_EFB_ACCESS_ENABLE, dtm->bEFBAccessEnable); config_layer->Set(Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM, dtm->bSkipEFBCopyToRam); @@ -67,6 +68,7 @@ void SaveToDTM(Movie::DTMHeader* dtm) dtm->language = Config::Get(Config::SYSCONF_LANGUAGE); else dtm->language = Config::Get(Config::MAIN_GC_LANGUAGE); + dtm->bWidescreen = Config::Get(Config::SYSCONF_WIDESCREEN); dtm->bEFBAccessEnable = Config::Get(Config::GFX_HACK_EFB_ACCESS_ENABLE); dtm->bSkipEFBCopyToRam = Config::Get(Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM); diff --git a/Source/Core/Core/Movie.h b/Source/Core/Core/Movie.h index 8bd00db823..e0264d42ab 100644 --- a/Source/Core/Core/Movie.h +++ b/Source/Core/Core/Movie.h @@ -124,7 +124,8 @@ struct DTMHeader bool bFollowBranch; bool bUseFMA; u8 GBAControllers; // GBA Controllers plugged in (the bits are ports 1-4) - std::array reserved; // Padding for any new config options + bool bWidescreen; // true indicates SYSCONF aspect ratio is 16:9, false for 4:3 + std::array reserved; // Padding for any new config options std::array discChange; // Name of iso file to switch to, for two disc games. std::array revision; // Git hash u32 DSPiromHash;