From 8571d7aceb3af5be4eca94aae6075b2f39e862d4 Mon Sep 17 00:00:00 2001
From: Jules Blok <jules.blok@gmail.com>
Date: Sat, 28 Jun 2014 15:53:05 +0200
Subject: [PATCH] RenderFrame: Set the background to black.

---
 Source/Core/DolphinWX/FrameTools.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 05ca2eae21..6548deb5f0 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -964,6 +964,7 @@ void CFrame::StartGame(const std::string& filename)
 		else
 			m_RenderFrame->SetWindowStyle(m_RenderFrame->GetWindowStyle() & ~wxSTAY_ON_TOP);
 
+		m_RenderFrame->SetBackgroundColour(*wxBLACK);
 		m_RenderFrame->SetClientSize(size.GetWidth(), size.GetHeight());
 		m_RenderFrame->Bind(wxEVT_CLOSE_WINDOW, &CFrame::OnRenderParentClose, this);
 		m_RenderFrame->Bind(wxEVT_ACTIVATE, &CFrame::OnActive, this);