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Remove unused declarations.
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3ee1e5cbf0
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@ -115,9 +115,6 @@ std::string StopMessage(bool bMainThread, std::string Message)
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void DisplayMessage(const std::string& message, int time_in_ms)
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{
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SCoreStartupParameter& _CoreParameter =
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SConfig::GetInstance().m_LocalCoreStartupParameter;
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// Actually displaying non-ASCII could cause things to go pear-shaped
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for (const char& c : message)
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{
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@ -154,6 +154,7 @@ static wxString cache_efb_copies_desc = wxTRANSLATE("Slightly speeds up EFB to R
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static wxString shader_errors_desc = wxTRANSLATE("Usually if shader compilation fails, an error message is displayed.\nHowever, one may skip the popups to allow interruption free gameplay by checking this option.\n\nIf unsure, leave this unchecked.");
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#if !defined(__APPLE__)
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// Search for available resolutions - TODO: Move to Common?
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static wxArrayString GetListOfResolutions()
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{
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@ -214,6 +215,7 @@ static wxArrayString GetListOfResolutions()
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#endif
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return retlist;
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}
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#endif
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VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, const std::string& _ininame)
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: wxDialog(parent, -1,
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@ -60,25 +60,6 @@ void DoState(PointerWrap &p)
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p.DoArray(g_pVideoData,writePos);
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}
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// does it matter that there is no synchronization between threads during writes?
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static inline void WriteLow (u32& _reg, u16 lowbits)
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{
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_reg = (_reg & 0xFFFF0000) | lowbits;
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}
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static inline void WriteHigh(u32& _reg, u16 highbits)
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{
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_reg = (_reg & 0x0000FFFF) | ((u32)highbits << 16);
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}
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static inline u16 ReadLow(u32 _reg)
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{
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return (u16)(_reg & 0xFFFF);
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}
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static inline u16 ReadHigh(u32 _reg)
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{
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return (u16)(_reg >> 16);
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}
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static void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
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{
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UpdateInterrupts(userdata);
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