Moved back SYSCONF to shared2/sys, it was probably unnecessary to have it in two places

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1325 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2008-11-29 00:06:38 +00:00
parent 948046ef4c
commit e168f95257
5 changed files with 18 additions and 24 deletions

View File

@ -85,7 +85,9 @@ bool BootCore(const std::string& _rFilename)
return false; return false;
} }
// Load overrides // ------------------------------------------------
// Load game specific settings
// ----------------
IniFile ini; IniFile ini;
std::string unique_id = StartUp.GetUniqueID(); std::string unique_id = StartUp.GetUniqueID();
if (unique_id.size() == 6 && ini.Load((FULL_GAMECONFIG_DIR + unique_id + ".ini").c_str())) if (unique_id.size() == 6 && ini.Load((FULL_GAMECONFIG_DIR + unique_id + ".ini").c_str()))
@ -99,7 +101,7 @@ bool BootCore(const std::string& _rFilename)
// ------------------------------------------------ // ------------------------------------------------
// Read SYSCONF settings // Update SYSCONF with game specific settings
// ---------------- // ----------------
bool bEnableProgressiveScan, bEnableWideScreen; bool bEnableProgressiveScan, bEnableWideScreen;
//bRefreshList = false; //bRefreshList = false;
@ -107,10 +109,11 @@ bool BootCore(const std::string& _rFilename)
u8 m_SYSCONF[0x4000]; // SYSCONF file u8 m_SYSCONF[0x4000]; // SYSCONF file
u16 IPL_PGS = 0x17CC; // pregressive scan u16 IPL_PGS = 0x17CC; // pregressive scan
u16 IPL_AR = 0x04D9; // widescreen u16 IPL_AR = 0x04D9; // widescreen
std::string FullSYSCONFPath = FULL_WII_USER_DIR "shared2/sys/SYSCONF";
// Load Wii SYSCONF // Load Wii SYSCONF
pStream = NULL; pStream = NULL;
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "rb"); pStream = fopen(FullSYSCONFPath.c_str(), "rb");
if (pStream != NULL) if (pStream != NULL)
{ {
fread(m_SYSCONF, 1, 0x4000, pStream); fread(m_SYSCONF, 1, 0x4000, pStream);
@ -128,7 +131,7 @@ bool BootCore(const std::string& _rFilename)
// Enable custom Wii SYSCONF settings by saving the file to shared2 // Enable custom Wii SYSCONF settings by saving the file to shared2
pStream = NULL; pStream = NULL;
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb"); pStream = fopen(FullSYSCONFPath.c_str(), "wb");
if (pStream != NULL) if (pStream != NULL)
{ {
fwrite(m_SYSCONF, 1, 0x4000, pStream); fwrite(m_SYSCONF, 1, 0x4000, pStream);
@ -136,16 +139,17 @@ bool BootCore(const std::string& _rFilename)
} }
else else
{ {
PanicAlert("Could not write to shared2/sys/SYSCONF"); PanicAlert("Could not write to %s", FullSYSCONFPath.c_str());
} }
} }
else else
{ {
PanicAlert("Could not read %sSYSCONF", FULL_CONFIG_DIR); PanicAlert("Could not read %s", FullSYSCONFPath.c_str());
} }
// ---------------- // ---------
} }
// ---------
#if !defined(OSX64) #if !defined(OSX64)
if(main_frame) if(main_frame)
StartUp.hMainWindow = main_frame->GetRenderHandle(); StartUp.hMainWindow = main_frame->GetRenderHandle();

View File

@ -63,8 +63,9 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
bRefreshList = false; bRefreshList = false;
// Load Wii SYSCONF // Load Wii SYSCONF
FullSYSCONFPath = FULL_WII_USER_DIR "shared2/sys/SYSCONF";
pStream = NULL; pStream = NULL;
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "rb"); pStream = fopen(FullSYSCONFPath.c_str(), "rb");
if (pStream != NULL) if (pStream != NULL)
{ {
fread(m_SYSCONF, 1, 0x4000, pStream); fread(m_SYSCONF, 1, 0x4000, pStream);
@ -73,7 +74,7 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
} }
else else
{ {
PanicAlert("Could not read " FULL_CONFIG_DIR "SYSCONF. Please recover the SYSCONF file to that location."); PanicAlert("Could not read %s. Please recover the SYSCONF file to that location.", FullSYSCONFPath.c_str());
m_bSysconfOK = false; m_bSysconfOK = false;
} }
@ -307,9 +308,8 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
save anything, it will be a corrupted file */ save anything, it will be a corrupted file */
if(m_bSysconfOK) if(m_bSysconfOK)
{ {
// Save Wii SYSCONF twice so that we can keep game specific settings for it // Save SYSCONF with the new settings
pStream = NULL; pStream = fopen(FullSYSCONFPath.c_str(), "wb");
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "wb");
if (pStream != NULL) if (pStream != NULL)
{ {
fwrite(m_SYSCONF, 1, 0x4000, pStream); fwrite(m_SYSCONF, 1, 0x4000, pStream);
@ -317,18 +317,7 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
} }
else else
{ {
PanicAlert("Could not write to SYSCONF"); PanicAlert("Could not write to %s", FullSYSCONFPath.c_str());
}
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb");
if (pStream != NULL)
{
fwrite(m_SYSCONF, 1, 0x4000, pStream);
fclose(pStream);
}
else
{
PanicAlert("Could not write to shared2/sys/SYSCONF");
} }
} }

View File

@ -89,6 +89,7 @@ class CConfigMain
FILE* pStream; FILE* pStream;
u8 m_SYSCONF[0x4000]; u8 m_SYSCONF[0x4000];
bool m_bSysconfOK; bool m_bSysconfOK;
std::string FullSYSCONFPath;
enum enum
{ {