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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7365 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -69,7 +69,7 @@ void GFXDebuggerPanel::OnClose(wxCloseEvent& event)
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// save the window position when we hide the window
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SaveSettings();
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event.Skip(); // This means wxDialog's Destroy is used
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event.Skip();
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}
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void GFXDebuggerPanel::SaveSettings() const
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