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Input: Improve Controller Interface devices threading
This specific issue was already addressed by https://github.com/dolphin-emu/dolphin/pull/11635 though I felt like there was something more we could do, and wasn't too happy with the likelihood of devices update calls being skipped (due to `m_devices_population_mutex` being locked).
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@ -12,7 +12,7 @@ InputBackend::InputBackend(ControllerInterface* controller_interface)
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InputBackend::~InputBackend() = default;
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void InputBackend::UpdateInput()
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void InputBackend::UpdateInput(std::vector<std::weak_ptr<ciface::Core::Device>>& devices_to_remove)
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{
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}
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