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Input: Improve Controller Interface devices threading
This specific issue was already addressed by https://github.com/dolphin-emu/dolphin/pull/11635 though I felt like there was something more we could do, and wasn't too happy with the likelihood of devices update calls being skipped (due to `m_devices_population_mutex` being locked).
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@ -264,7 +264,7 @@ std::string Device::GetSource() const
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return "XInput";
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}
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void Device::UpdateInput()
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Core::DeviceRemoval Device::UpdateInput()
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{
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PXInputGetState(m_index, &m_state_in);
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@ -286,6 +286,8 @@ void Device::UpdateInput()
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break;
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}
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}
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return Core::DeviceRemoval::Keep;
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}
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void Device::UpdateMotors()
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