Input: Improve Controller Interface devices threading

This specific issue was already addressed by https://github.com/dolphin-emu/dolphin/pull/11635
though I felt like there was something more we could do, and wasn't too happy with the
likelihood of devices update calls being skipped (due to `m_devices_population_mutex` being locked).
This commit is contained in:
Filoppi
2023-05-24 22:58:30 +03:00
parent e498759d14
commit e456bef163
25 changed files with 125 additions and 58 deletions

View File

@ -264,7 +264,7 @@ std::string Device::GetSource() const
return "XInput";
}
void Device::UpdateInput()
Core::DeviceRemoval Device::UpdateInput()
{
PXInputGetState(m_index, &m_state_in);
@ -286,6 +286,8 @@ void Device::UpdateInput()
break;
}
}
return Core::DeviceRemoval::Keep;
}
void Device::UpdateMotors()