New license header introduced to all Video based projects.

This commit is contained in:
Lioncash 2013-04-17 23:29:41 -04:00
parent bab9963b00
commit e78d99e5c1
146 changed files with 439 additions and 2340 deletions

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "StringUtil.h" #include "StringUtil.h"
#include "VideoConfig.h" #include "VideoConfig.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <d3d11.h> #include <d3d11.h>
#include "D3DBlob.h" #include "D3DBlob.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <string> #include <string>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "D3DBase.h" #include "D3DBase.h"
#include "D3DTexture.h" #include "D3DTexture.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <list> #include <list>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoConfig.h" #include "VideoConfig.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _FBMANAGER_D3D_H_ #ifndef _FBMANAGER_D3D_H_
#define _FBMANAGER_D3D_H_ #define _FBMANAGER_D3D_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Log.h" #include "Log.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003-2009 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _GLOBALS_H_ #ifndef _GLOBALS_H_
#define _GLOBALS_H_ #define _GLOBALS_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "LineGeometryShader.h" #include "LineGeometryShader.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _LINEGEOMETRYSHADER_H #ifndef _LINEGEOMETRYSHADER_H
#define _LINEGEOMETRYSHADER_H #define _LINEGEOMETRYSHADER_H

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// Copyright 2013 Dolphin Emulator Project
// Copyright (C) 2003 Dolphin Project. // Licensed under GPLv2
// Refer to the license.txt file included.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "D3DBase.h" #include "D3DBase.h"
#include "D3DBlob.h" #include "D3DBlob.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "PSTextureEncoder.h" #include "PSTextureEncoder.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PSTEXTUREENCODER_H #ifndef _PSTEXTUREENCODER_H
#define _PSTEXTUREENCODER_H #define _PSTEXTUREENCODER_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "FileUtil.h" #include "FileUtil.h"
#include "LinearDiskCache.h" #include "LinearDiskCache.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "PointGeometryShader.h" #include "PointGeometryShader.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _POINTGEOMETRYSHADER_H #ifndef _POINTGEOMETRYSHADER_H
#define _POINTGEOMETRYSHADER_H #define _POINTGEOMETRYSHADER_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <math.h> #include <math.h>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Television.h" #include "Television.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _TELEVISION_H #ifndef _TELEVISION_H
#define _TELEVISION_H #define _TELEVISION_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "RenderBase.h" #include "RenderBase.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _TEXTUREENCODER_H #ifndef _TEXTUREENCODER_H
#define _TEXTUREENCODER_H #define _TEXTUREENCODER_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "D3DBase.h" #include "D3DBase.h"
#include "PixelShaderCache.h" #include "PixelShaderCache.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _VERTEXMANAGER_H #ifndef _VERTEXMANAGER_H
#define _VERTEXMANAGER_H #define _VERTEXMANAGER_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "FileUtil.h" #include "FileUtil.h"
#include "LinearDiskCache.h" #include "LinearDiskCache.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _VERTEXSHADERCACHE_H #ifndef _VERTEXSHADERCACHE_H
#define _VERTEXSHADERCACHE_H #define _VERTEXSHADERCACHE_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "XFBEncoder.h" #include "XFBEncoder.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _XFBENCODER_H #ifndef _XFBENCODER_H
#define _XFBENCODER_H #define _XFBENCODER_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <wx/wx.h> #include <wx/wx.h>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef MAIN_H #ifndef MAIN_H
#define MAIN_H #define MAIN_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h" #include "stdafx.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once
#define _WIN32_WINNT 0x501 #define _WIN32_WINNT 0x501

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "D3DBase.h" #include "D3DBase.h"
#include "VideoConfig.h" #include "VideoConfig.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <d3dx9.h> #include <d3dx9.h>
#include <string> #include <string>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "D3DBase.h" #include "D3DBase.h"
#include "D3DTexture.h" #include "D3DTexture.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h" #include "Common.h"
#include "StringUtil.h" #include "StringUtil.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "D3DBase.h" #include "D3DBase.h"
#include "Render.h" #include "Render.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003-2009 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _GLOBALS_H_ #ifndef _GLOBALS_H_
#define _GLOBALS_H_ #define _GLOBALS_H_

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// Copyright 2013 Dolphin Emulator Project
// Copyright (C) 2003 Dolphin Project. // Licensed under GPLv2
// Refer to the license.txt file included.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "D3DBase.h" #include "D3DBase.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <map> #include <map>
#include <set> #include <set>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <list> #include <list>
#include <d3dx9.h> #include <d3dx9.h>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <d3dx9.h> #include <d3dx9.h>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _TEXTURECACHE_H #ifndef _TEXTURECACHE_H
#define _TEXTURECACHE_H #define _TEXTURECACHE_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Fast image conversion using OpenGL shaders. // Fast image conversion using OpenGL shaders.
// This kind of stuff would be a LOT nicer with OpenCL. // This kind of stuff would be a LOT nicer with OpenCL.

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _TEXTURECONVERTER_H_ #ifndef _TEXTURECONVERTER_H_
#define _TEXTURECONVERTER_H_ #define _TEXTURECONVERTER_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h" #include "Common.h"
#include "FileUtil.h" #include "FileUtil.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _VERTEXMANAGER_H #ifndef _VERTEXMANAGER_H
#define _VERTEXMANAGER_H #define _VERTEXMANAGER_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <map> #include <map>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h" #include "Common.h"
#include "Atomic.h" #include "Atomic.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef MAIN_H #ifndef MAIN_H
#define MAIN_H #define MAIN_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h" #include "stdafx.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once
#define _WIN32_WINNT 0x501 #define _WIN32_WINNT 0x501

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Globals.h" #include "Globals.h"
#include "FramebufferManager.h" #include "FramebufferManager.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _FRAMEBUFFERMANAGER_H_ #ifndef _FRAMEBUFFERMANAGER_H_
#define _FRAMEBUFFERMANAGER_H_ #define _FRAMEBUFFERMANAGER_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Globals.h" #include "Globals.h"
#include "VideoConfig.h" #include "VideoConfig.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _GLINIT_H_ #ifndef _GLINIT_H_
#define _GLINIT_H_ #define _GLINIT_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _GLOBALS_H_ #ifndef _GLOBALS_H_
#define _GLOBALS_H_ #define _GLOBALS_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "GLUtil.h" #include "GLUtil.h"
#include "x64Emitter.h" #include "x64Emitter.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Globals.h" #include "Globals.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "FileUtil.h" #include "FileUtil.h"
#include "VideoCommon.h" #include "VideoCommon.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _POSTPROCESSING_H_ #ifndef _POSTPROCESSING_H_
#define _POSTPROCESSING_H_ #define _POSTPROCESSING_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "ProgramShaderCache.h" #include "ProgramShaderCache.h"
#include "MathUtil.h" #include "MathUtil.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef PROGRAM_SHADER_CACHE_H_ #ifndef PROGRAM_SHADER_CACHE_H_
#define PROGRAM_SHADER_CACHE_H_ #define PROGRAM_SHADER_CACHE_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "GLUtil.h" #include "GLUtil.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _RASTERFONT_H_ #ifndef _RASTERFONT_H_
#define _RASTERFONT_H_ #define _RASTERFONT_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Globals.h" #include "Globals.h"
#include "Thread.h" #include "Thread.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "SamplerCache.h" #include "SamplerCache.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Globals.h" #include "Globals.h"
#include "GLUtil.h" #include "GLUtil.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef STREAMBUFFER_H #ifndef STREAMBUFFER_H
#define STREAMBUFFER_H #define STREAMBUFFER_H

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <vector> #include <vector>
#include <cmath> #include <cmath>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _TEXTUREMNGR_H_ #ifndef _TEXTUREMNGR_H_
#define _TEXTUREMNGR_H_ #define _TEXTUREMNGR_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Fast image conversion using OpenGL shaders. // Fast image conversion using OpenGL shaders.
// This kind of stuff would be a LOT nicer with OpenCL. // This kind of stuff would be a LOT nicer with OpenCL.

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _TEXTURECONVERTER_H_ #ifndef _TEXTURECONVERTER_H_
#define _TEXTURECONVERTER_H_ #define _TEXTURECONVERTER_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Globals.h" #include "Globals.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _VERTEXMANAGER_H_ #ifndef _VERTEXMANAGER_H_
#define _VERTEXMANAGER_H_ #define _VERTEXMANAGER_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <math.h> #include <math.h>

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _MAIN_H_ #ifndef _MAIN_H_
#define _MAIN_H_ #define _MAIN_H_

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h" #include "stdafx.h"

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// Copyright (C) 2003 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once #pragma once
#define _WIN32_WINNT 0x501 #define _WIN32_WINNT 0x501

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// Copyright (C) 2003-2009 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoCommon.h" #include "VideoCommon.h"
#include "TextureDecoder.h" #include "TextureDecoder.h"

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@ -1,19 +1,6 @@
// Copyright (C) 2003-2009 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _BPMEMLOADER_H_ #ifndef _BPMEMLOADER_H_
#define _BPMEMLOADER_H_ #define _BPMEMLOADER_H_

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@ -1,18 +1,6 @@
// Copyright (C) 2003-2009 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoCommon.h" #include "VideoCommon.h"

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@ -1,19 +1,6 @@
// Copyright (C) 2003-2009 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _CPMEMLOADER_H_ #ifndef _CPMEMLOADER_H_
#define _CPMEMLOADER_H_ #define _CPMEMLOADER_H_

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@ -1,19 +1,6 @@
// Copyright (C) 2003-2009 Dolphin Project. // Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
/* /*
Portions of this file are based off work by Markus Trenkwalder. Portions of this file are based off work by Markus Trenkwalder.

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