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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #10682 from jordan-woyak/gate-size-setting
ControllerEmu: Allow changing the target gate radius of octagon sticks.
This commit is contained in:
commit
e8965c63e4
@ -4,6 +4,7 @@
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#include "DolphinQt/Config/Mapping/MappingWidget.h"
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#include <QCheckBox>
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#include <QDialogButtonBox>
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#include <QFormLayout>
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#include <QGroupBox>
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#include <QHBoxLayout>
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@ -121,8 +122,54 @@ QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::Con
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for (auto& control : group->controls)
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CreateControl(control.get(), form_layout, !indicator);
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AddSettingWidgets(form_layout, group, ControllerEmu::SettingVisibility::Normal);
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if (group->default_value != ControllerEmu::ControlGroup::DefaultValue::AlwaysEnabled)
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{
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QLabel* group_enable_label = new QLabel(tr("Enable"));
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QCheckBox* group_enable_checkbox = new QCheckBox();
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group_enable_checkbox->setChecked(group->enabled);
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form_layout->insertRow(0, group_enable_label, group_enable_checkbox);
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auto enable_group_by_checkbox = [group, form_layout, group_enable_label,
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group_enable_checkbox] {
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group->enabled = group_enable_checkbox->isChecked();
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for (int i = 0; i < form_layout->count(); ++i)
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{
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QWidget* widget = form_layout->itemAt(i)->widget();
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if (widget != nullptr && widget != group_enable_label && widget != group_enable_checkbox)
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widget->setEnabled(group->enabled);
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}
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};
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enable_group_by_checkbox();
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connect(group_enable_checkbox, &QCheckBox::toggled, this, enable_group_by_checkbox);
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connect(this, &MappingWidget::ConfigChanged, this,
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[group_enable_checkbox, group] { group_enable_checkbox->setChecked(group->enabled); });
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}
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const auto advanced_setting_count = std::count_if(
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group->numeric_settings.begin(), group->numeric_settings.end(), [](auto& setting) {
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return setting->GetVisibility() == ControllerEmu::SettingVisibility::Advanced;
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});
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if (advanced_setting_count != 0)
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{
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const auto advanced_button = new QPushButton(tr("Advanced"));
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form_layout->addRow(advanced_button);
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connect(advanced_button, &QPushButton::clicked,
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[this, group] { ShowAdvancedControlGroupDialog(group); });
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}
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return group_box;
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}
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void MappingWidget::AddSettingWidgets(QFormLayout* layout, ControllerEmu::ControlGroup* group,
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ControllerEmu::SettingVisibility visibility)
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{
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for (auto& setting : group->numeric_settings)
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{
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if (setting->GetVisibility() != visibility)
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continue;
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QWidget* setting_widget = nullptr;
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switch (setting->GetType())
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@ -149,33 +196,59 @@ QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::Con
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hbox->addWidget(setting_widget);
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hbox->addWidget(CreateSettingAdvancedMappingButton(*setting));
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form_layout->addRow(tr(setting->GetUIName()), hbox);
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layout->addRow(tr(setting->GetUIName()), hbox);
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}
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}
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}
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if (group->default_value != ControllerEmu::ControlGroup::DefaultValue::AlwaysEnabled)
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{
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QLabel* group_enable_label = new QLabel(tr("Enable"));
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QCheckBox* group_enable_checkbox = new QCheckBox();
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group_enable_checkbox->setChecked(group->enabled);
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form_layout->insertRow(0, group_enable_label, group_enable_checkbox);
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auto enable_group_by_checkbox = [group, form_layout, group_enable_label,
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group_enable_checkbox] {
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group->enabled = group_enable_checkbox->isChecked();
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for (int i = 0; i < form_layout->count(); ++i)
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{
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QWidget* widget = form_layout->itemAt(i)->widget();
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if (widget != nullptr && widget != group_enable_label && widget != group_enable_checkbox)
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widget->setEnabled(group->enabled);
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}
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};
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enable_group_by_checkbox();
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connect(group_enable_checkbox, &QCheckBox::toggled, this, enable_group_by_checkbox);
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connect(this, &MappingWidget::ConfigChanged, this,
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[group_enable_checkbox, group] { group_enable_checkbox->setChecked(group->enabled); });
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}
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void MappingWidget::ShowAdvancedControlGroupDialog(ControllerEmu::ControlGroup* group)
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{
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QDialog dialog{this};
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dialog.setWindowTitle(tr(group->ui_name.c_str()));
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return group_box;
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const auto group_box = new QGroupBox(tr("Advanced Settings"));
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QFormLayout* form_layout = new QFormLayout();
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AddSettingWidgets(form_layout, group, ControllerEmu::SettingVisibility::Advanced);
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const auto reset_button = new QPushButton(tr("Reset All"));
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form_layout->addRow(reset_button);
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connect(reset_button, &QPushButton::clicked, [this, group] {
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for (auto& setting : group->numeric_settings)
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{
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if (setting->GetVisibility() != ControllerEmu::SettingVisibility::Advanced)
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continue;
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setting->SetToDefault();
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}
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emit ConfigChanged();
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});
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const auto main_layout = new QVBoxLayout();
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const auto button_box = new QDialogButtonBox(QDialogButtonBox::Close);
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group_box->setLayout(form_layout);
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main_layout->addWidget(group_box);
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main_layout->addWidget(button_box);
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dialog.setLayout(main_layout);
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// Focusing something else by default instead of the first spin box.
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// Dynamically changing expression-backed settings pause when taking input.
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// This just avoids that weird edge case behavior when the dialog is first open.
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button_box->setFocus();
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// Signal the newly created numeric setting widgets to display the current values.
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emit ConfigChanged();
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// Enable "Close" button functionality.
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connect(button_box, &QDialogButtonBox::rejected, &dialog, &QDialog::reject);
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dialog.exec();
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}
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QGroupBox* MappingWidget::CreateControlsBox(const QString& name, ControllerEmu::ControlGroup* group,
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@ -26,6 +26,7 @@ class Control;
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class ControlGroup;
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class EmulatedController;
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class NumericSettingBase;
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enum class SettingVisibility;
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} // namespace ControllerEmu
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constexpr int INDICATOR_UPDATE_FREQ = 30;
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@ -57,6 +58,9 @@ protected:
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int columns);
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void CreateControl(const ControllerEmu::Control* control, QFormLayout* layout, bool indicator);
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QPushButton* CreateSettingAdvancedMappingButton(ControllerEmu::NumericSettingBase& setting);
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void AddSettingWidgets(QFormLayout* layout, ControllerEmu::ControlGroup* group,
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ControllerEmu::SettingVisibility visibility);
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void ShowAdvancedControlGroupDialog(ControllerEmu::ControlGroup* group);
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private:
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MappingWindow* m_parent;
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@ -65,9 +65,19 @@ OctagonAnalogStick::OctagonAnalogStick(const char* name_, ControlState gate_radi
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OctagonAnalogStick::OctagonAnalogStick(const char* name_, const char* ui_name_,
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ControlState gate_radius)
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: AnalogStick(name_, ui_name_, std::make_unique<ControllerEmu::OctagonStickGate>(gate_radius))
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: AnalogStick(name_, ui_name_, std::make_unique<ControllerEmu::OctagonStickGate>(1.0))
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{
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AddVirtualNotchSetting(&m_virtual_notch_setting, 45);
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AddSetting(
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&m_gate_size_setting,
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{_trans("Gate Size"),
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// i18n: The percent symbol.
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_trans("%"),
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// i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
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_trans("Adjusts target radius of simulated stick gate."), nullptr,
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SettingVisibility::Advanced},
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gate_radius * 100, 0.01, 100);
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}
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ControlState OctagonAnalogStick::GetVirtualNotchSize() const
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@ -75,4 +85,9 @@ ControlState OctagonAnalogStick::GetVirtualNotchSize() const
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return m_virtual_notch_setting.GetValue() * MathUtil::TAU / 360;
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}
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ControlState OctagonAnalogStick::GetGateRadiusAtAngle(double ang) const
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{
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return AnalogStick::GetGateRadiusAtAngle(ang) * m_gate_size_setting.GetValue() / 100;
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}
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} // namespace ControllerEmu
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@ -36,9 +36,11 @@ public:
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OctagonAnalogStick(const char* name, const char* ui_name, ControlState gate_radius);
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ControlState GetVirtualNotchSize() const override;
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ControlState GetGateRadiusAtAngle(double ang) const override;
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private:
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SettingValue<double> m_virtual_notch_setting;
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SettingValue<double> m_gate_size_setting;
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};
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} // namespace ControllerEmu
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@ -32,7 +32,8 @@ void ControlGroup::AddVirtualNotchSetting(SettingValue<double>* value, double ma
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AddSetting(value,
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{_trans("Virtual Notches"),
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// i18n: The degrees symbol.
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_trans("°"), _trans("Snap the thumbstick position to the nearest octagonal axis.")},
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_trans("°"), _trans("Snap the thumbstick position to the nearest octagonal axis."),
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nullptr, SettingVisibility::Advanced},
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0, 0, max_virtual_notch_deg);
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}
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return m_details.ui_description;
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}
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SettingVisibility NumericSettingBase::GetVisibility() const
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{
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return m_details.visibility;
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}
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template <>
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void NumericSetting<int>::SetExpressionFromValue()
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{
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Bool,
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};
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enum class SettingVisibility
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{
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Normal,
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Advanced,
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};
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struct NumericSettingDetails
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{
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NumericSettingDetails(const char* const _ini_name, const char* const _ui_suffix = nullptr,
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const char* const _ui_description = nullptr,
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const char* const _ui_name = nullptr)
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const char* const _ui_name = nullptr,
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SettingVisibility _visibility = SettingVisibility::Normal)
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: ini_name(_ini_name), ui_suffix(_ui_suffix), ui_description(_ui_description),
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ui_name(_ui_name ? _ui_name : _ini_name)
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ui_name(_ui_name ? _ui_name : _ini_name), visibility(_visibility)
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{
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}
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@ -41,6 +48,9 @@ struct NumericSettingDetails
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// The name used in the UI (if different from ini file).
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const char* const ui_name;
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// Advanced settings should be harder to change in the UI. They might confuse users.
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const SettingVisibility visibility;
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};
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class NumericSettingBase
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@ -66,9 +76,12 @@ public:
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virtual SettingType GetType() const = 0;
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virtual void SetToDefault() = 0;
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const char* GetUIName() const;
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const char* GetUISuffix() const;
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const char* GetUIDescription() const;
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SettingVisibility GetVisibility() const;
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protected:
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NumericSettingDetails m_details;
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@ -92,9 +105,11 @@ public:
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: NumericSettingBase(details), m_value(*value), m_default_value(default_value),
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m_min_value(min_value), m_max_value(max_value)
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{
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m_value.SetValue(m_default_value);
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SetToDefault();
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}
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void SetToDefault() override { m_value.SetValue(m_default_value); }
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void LoadFromIni(const IniFile::Section& section, const std::string& group_name) override
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{
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std::string str_value;
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