1) fix texture caching issue (ie. MP1 "Main menu" fps drop).

2) "fix" Pokemon Coloseum font issue in SafeTextureCache mode. We should kill the unsafe one. TODO: get why it works :p
3) readjust FAKE_GP_WATCHDOG_PERIOD for omega's ZTP to boot in DC.
Too late to split, sorry.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1871 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
memberTwo.mb2
2009-01-14 23:55:55 +00:00
parent 1ba2708bbd
commit e8edc685ba
4 changed files with 35 additions and 47 deletions

View File

@ -65,11 +65,12 @@ int TexDecoder_GetTextureSizeInBytes(int width, int height, int format)
return (width * height * TexDecoder_GetTexelSizeInNibbles(format)) / 2;
}
u32 TexDecoder_GetTlutHash(const u16 *src, int len)
u32 TexDecoder_GetTlutHash(const u8* src, int len)
{
u32 hash = 0xbeefbabe;
for (int i = 0; i < len / 2; i += 2) {
hash = _rotl(hash, 17) ^ ((u32 *)src)[i];
for (int i = 0; i < len ; i++) {
hash = _rotl(hash, 7) ^ src[i];
hash += 7;
}
return hash;
}