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DolphinQt/NetPlayDialog: Remove unimplemented SetGame() prototype
This isn't implemented anywhere, so the prototype can be removed.
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@ -99,8 +99,6 @@ private:
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void GameStatusChanged(bool running);
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void GameStatusChanged(bool running);
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void SetOptionsEnabled(bool enabled);
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void SetOptionsEnabled(bool enabled);
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void SetGame(const QString& game_path);
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void SendMessage(const std::string& message);
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void SendMessage(const std::string& message);
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// Chat
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// Chat
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