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DolphinWX: Fix build if libusb is disabled
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@ -73,10 +73,12 @@ private:
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void OnGameCubeAdapter(wxCommandEvent& event)
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void OnGameCubeAdapter(wxCommandEvent& event)
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{
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{
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SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
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SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
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#ifdef __LIBUSB__
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if (event.IsChecked())
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if (event.IsChecked())
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SI_GCAdapter::StartScanThread();
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SI_GCAdapter::StartScanThread();
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else
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else
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SI_GCAdapter::StopScanThread();
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SI_GCAdapter::StopScanThread();
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#endif
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event.Skip();
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event.Skip();
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}
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}
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void OnAdapterRumble(wxCommandEvent& event)
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void OnAdapterRumble(wxCommandEvent& event)
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