VideoCommon: call texture load graphics mod hook when Dolphin loads a texture

This commit is contained in:
iwubcode
2022-10-28 19:24:43 -05:00
parent 8efd7833e5
commit ea3e133200
7 changed files with 27 additions and 11 deletions

View File

@ -46,7 +46,7 @@ private:
std::unordered_map<std::string, std::vector<GraphicsModAction*>>
m_projection_texture_target_to_actions;
std::unordered_map<std::string, std::vector<GraphicsModAction*>> m_draw_started_target_to_actions;
std::unordered_map<std::string, std::vector<GraphicsModAction*>> m_load_target_to_actions;
std::unordered_map<std::string, std::vector<GraphicsModAction*>> m_load_texture_target_to_actions;
std::unordered_map<FBInfo, std::vector<GraphicsModAction*>, FBInfoHasher> m_efb_target_to_actions;
std::unordered_map<FBInfo, std::vector<GraphicsModAction*>, FBInfoHasher> m_xfb_target_to_actions;