From ebd879cb30cea945855a423d8df57895cbeaeac6 Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Thu, 27 Mar 2025 01:38:55 -0500 Subject: [PATCH] Core: Name the play time tracker thread. --- Source/Core/Core/HW/CPU.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Core/Core/HW/CPU.cpp b/Source/Core/Core/HW/CPU.cpp index 487a33c6ff..70f973628b 100644 --- a/Source/Core/Core/HW/CPU.cpp +++ b/Source/Core/Core/HW/CPU.cpp @@ -10,6 +10,7 @@ #include "AudioCommon/AudioCommon.h" #include "Common/CommonTypes.h" #include "Common/Event.h" +#include "Common/Thread.h" #include "Common/Timer.h" #include "Core/CPUThreadConfigCallback.h" #include "Core/Config/MainSettings.h" @@ -69,6 +70,8 @@ void CPUManager::ExecutePendingJobs(std::unique_lock& state_lock) void CPUManager::StartTimePlayedTimer() { + Common::SetCurrentThreadName("Play Time Tracker"); + // Steady clock for greater accuracy of timing std::chrono::steady_clock timer; auto prev_time = timer.now();