Multithreadded Shadergen: Minor fixups.

This commit is contained in:
Scott Mansell
2016-02-28 09:46:58 +13:00
parent 95469ec225
commit ebe5fd0b36
9 changed files with 25 additions and 29 deletions

View File

@ -211,7 +211,7 @@ SHADER* ProgramShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 primitive_
ShaderCode gcode;
if (g_ActiveConfig.backend_info.bSupportsGeometryShaders &&
!uid.guid.GetUidData()->IsPassthrough())
gcode = GenerateGeometryShaderCode(primitive_type, API_OPENGL, uid.guid.GetUidData());
gcode = GenerateGeometryShaderCode(API_OPENGL, uid.guid.GetUidData());
if (g_ActiveConfig.bEnableShaderDebugging)
{