InputCommon: Use nested namespace specifiers where applicable

This commit is contained in:
Lioncash
2019-06-17 16:39:24 -04:00
parent 8e030a4a45
commit ec60027f56
38 changed files with 78 additions and 195 deletions

View File

@ -12,9 +12,7 @@
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
namespace ciface
{
namespace DInput
namespace ciface::DInput
{
// BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef);
BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
@ -22,5 +20,4 @@ BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device);
void PopulateDevices(HWND hwnd);
} // namespace DInput
} // namespace ciface
} // namespace ciface::DInput