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InputCommon: Use nested namespace specifiers where applicable
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@ -8,9 +8,7 @@
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#define XINPUT_GAMEPAD_GUIDE 0x0400
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#endif
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namespace ciface
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{
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namespace XInput
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namespace ciface::XInput
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{
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static const struct
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{
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@ -243,5 +241,4 @@ void Device::Motor::SetState(ControlState state)
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m_motor = (WORD)(state * m_range);
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m_parent->UpdateMotors();
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}
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} // namespace XInput
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} // namespace ciface
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} // namespace ciface::XInput
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