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VideoSW: Use more VideoCommon
Now we require lots of empty functions, but this removes by far more duplicated code.
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@ -8,13 +8,12 @@
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#include "Common/CommonTypes.h"
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#include "Common/MathUtil.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/CPMemLoader.h"
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#include "VideoBackends/Software/NativeVertexFormat.h"
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#include "VideoBackends/Software/TransformUnit.h"
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#include "VideoBackends/Software/Vec3.h"
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#include "VideoBackends/Software/XFMemLoader.h"
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/XFMemory.h"
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namespace TransformUnit
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{
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