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https://github.com/dolphin-emu/dolphin.git
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Mechanical changes to move most CP state to a struct rather than separate globals.
The next commit will add a separate copy of the struct and the ability for LoadCPReg to work on it.
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@ -22,13 +22,7 @@ static void DoState(PointerWrap &p)
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p.DoMarker("BP Memory");
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// CP Memory
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p.DoArray(arraybases, 16);
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p.DoArray(arraystrides, 16);
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p.Do(MatrixIndexA);
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p.Do(MatrixIndexB);
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p.Do(g_VtxDesc.Hex);
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p.DoArray(g_VtxAttr, 8);
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p.DoMarker("CP Memory");
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DoCPState(p);
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// XF Memory
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p.Do(xfmem);
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@ -73,11 +67,6 @@ void VideoCommon_RunLoop(bool enable)
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void VideoCommon_Init()
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{
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memset(arraybases, 0, sizeof(arraybases));
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memset(arraystrides, 0, sizeof(arraystrides));
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memset(&MatrixIndexA, 0, sizeof(MatrixIndexA));
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memset(&MatrixIndexB, 0, sizeof(MatrixIndexB));
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memset(&g_VtxDesc, 0, sizeof(g_VtxDesc));
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memset(g_VtxAttr, 0, sizeof(g_VtxAttr));
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memset(&g_main_cp_state, 0, sizeof(g_main_cp_state));
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memset(texMem, 0, TMEM_SIZE);
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}
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