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Correct ampersands as well
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@ -58,7 +58,7 @@ namespace File
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// Remove any ending forward slashes from directory paths
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// Modifies argument.
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static void StripTailDirSlashes(std::string &fname)
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static void StripTailDirSlashes(std::string& fname)
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{
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if (fname.length() > 1)
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{
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@ -68,7 +68,7 @@ static void StripTailDirSlashes(std::string &fname)
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}
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// Returns true if file filename exists
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bool Exists(const std::string &filename)
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bool Exists(const std::string& filename)
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{
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struct stat64 file_info;
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@ -85,7 +85,7 @@ bool Exists(const std::string &filename)
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}
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// Returns true if filename is a directory
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bool IsDirectory(const std::string &filename)
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bool IsDirectory(const std::string& filename)
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{
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struct stat64 file_info;
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@ -110,7 +110,7 @@ bool IsDirectory(const std::string &filename)
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// Deletes a given filename, return true on success
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// Doesn't supports deleting a directory
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bool Delete(const std::string &filename)
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bool Delete(const std::string& filename)
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{
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INFO_LOG(COMMON, "Delete: file %s", filename.c_str());
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@ -149,7 +149,7 @@ bool Delete(const std::string &filename)
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}
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// Returns true if successful, or path already exists.
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bool CreateDir(const std::string &path)
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bool CreateDir(const std::string& path)
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{
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INFO_LOG(COMMON, "CreateDir: directory %s", path.c_str());
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#ifdef _WIN32
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@ -181,7 +181,7 @@ bool CreateDir(const std::string &path)
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}
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// Creates the full path of fullPath returns true on success
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bool CreateFullPath(const std::string &fullPath)
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bool CreateFullPath(const std::string& fullPath)
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{
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int panicCounter = 100;
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INFO_LOG(COMMON, "CreateFullPath: path %s", fullPath.c_str());
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@ -220,7 +220,7 @@ bool CreateFullPath(const std::string &fullPath)
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// Deletes a directory filename, returns true on success
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bool DeleteDir(const std::string &filename)
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bool DeleteDir(const std::string& filename)
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{
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INFO_LOG(COMMON, "DeleteDir: directory %s", filename.c_str());
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@ -244,7 +244,7 @@ bool DeleteDir(const std::string &filename)
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}
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// renames file srcFilename to destFilename, returns true on success
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bool Rename(const std::string &srcFilename, const std::string &destFilename)
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bool Rename(const std::string& srcFilename, const std::string& destFilename)
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{
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INFO_LOG(COMMON, "Rename: %s --> %s",
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srcFilename.c_str(), destFilename.c_str());
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@ -282,7 +282,7 @@ static void FSyncPath(const char* path)
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}
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#endif
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bool RenameSync(const std::string &srcFilename, const std::string &destFilename)
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bool RenameSync(const std::string& srcFilename, const std::string& destFilename)
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{
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if (!Rename(srcFilename, destFilename))
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return false;
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@ -306,7 +306,7 @@ bool RenameSync(const std::string &srcFilename, const std::string &destFilename)
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}
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// copies file srcFilename to destFilename, returns true on success
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bool Copy(const std::string &srcFilename, const std::string &destFilename)
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bool Copy(const std::string& srcFilename, const std::string& destFilename)
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{
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INFO_LOG(COMMON, "Copy: %s --> %s",
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srcFilename.c_str(), destFilename.c_str());
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@ -372,7 +372,7 @@ bool Copy(const std::string &srcFilename, const std::string &destFilename)
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}
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// Returns the size of filename (64bit)
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u64 GetSize(const std::string &filename)
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u64 GetSize(const std::string& filename)
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{
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if (!Exists(filename))
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{
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@ -440,7 +440,7 @@ u64 GetSize(FILE* f)
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}
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// creates an empty file filename, returns true on success
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bool CreateEmptyFile(const std::string &filename)
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bool CreateEmptyFile(const std::string& filename)
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{
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INFO_LOG(COMMON, "CreateEmptyFile: %s", filename.c_str());
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@ -457,7 +457,7 @@ bool CreateEmptyFile(const std::string &filename)
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// Scans the directory tree gets, starting from _Directory and adds the
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// results into parentEntry. Returns the number of files+directories found
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FSTEntry ScanDirectoryTree(const std::string &directory, bool recursive)
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FSTEntry ScanDirectoryTree(const std::string& directory, bool recursive)
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{
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INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
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// How many files + directories we found
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@ -527,7 +527,7 @@ FSTEntry ScanDirectoryTree(const std::string &directory, bool recursive)
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// Deletes the given directory and anything under it. Returns true on success.
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bool DeleteDirRecursively(const std::string &directory)
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bool DeleteDirRecursively(const std::string& directory)
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{
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INFO_LOG(COMMON, "DeleteDirRecursively: %s", directory.c_str());
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#ifdef _WIN32
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@ -600,7 +600,7 @@ bool DeleteDirRecursively(const std::string &directory)
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}
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// Create directory and copy contents (does not overwrite existing files)
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void CopyDir(const std::string &source_path, const std::string &dest_path)
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void CopyDir(const std::string& source_path, const std::string& dest_path)
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{
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if (source_path == dest_path) return;
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if (!File::Exists(source_path)) return;
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@ -666,7 +666,7 @@ std::string GetCurrentDir()
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}
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// Sets the current directory to the given directory
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bool SetCurrentDir(const std::string &directory)
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bool SetCurrentDir(const std::string& directory)
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{
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return __chdir(directory.c_str()) == 0;
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}
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@ -697,7 +697,7 @@ std::string CreateTempDir()
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#endif
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}
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std::string GetTempFilenameForAtomicWrite(const std::string &path)
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std::string GetTempFilenameForAtomicWrite(const std::string& path)
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{
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std::string abs = path;
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#ifdef _WIN32
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@ -883,12 +883,12 @@ std::string GetThemeDir(const std::string& theme_name)
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return dir;
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}
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bool WriteStringToFile(const std::string &str, const std::string& filename)
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bool WriteStringToFile(const std::string& str, const std::string& filename)
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{
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return File::IOFile(filename, "wb").WriteBytes(str.data(), str.size());
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}
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bool ReadFileToString(const std::string& filename, std::string &str)
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bool ReadFileToString(const std::string& filename, std::string& str)
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{
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File::IOFile file(filename, "rb");
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auto const f = file.GetHandle();
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