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DiscIO: Add Volume::IsDatelDisc
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@ -115,6 +115,7 @@ public:
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return 0;
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return 0;
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}
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}
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virtual Platform GetVolumeType() const = 0;
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virtual Platform GetVolumeType() const = 0;
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virtual bool IsDatelDisc() const = 0;
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virtual bool SupportsIntegrityCheck() const { return false; }
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virtual bool SupportsIntegrityCheck() const { return false; }
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virtual bool CheckH3TableIntegrity(const Partition& partition) const { return false; }
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virtual bool CheckH3TableIntegrity(const Partition& partition) const { return false; }
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virtual bool CheckBlockIntegrity(u64 block_index, const std::vector<u8>& encrypted_data,
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virtual bool CheckBlockIntegrity(u64 block_index, const std::vector<u8>& encrypted_data,
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@ -62,10 +62,7 @@ std::string VolumeGC::GetGameTDBID(const Partition& partition) const
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const std::string game_id = GetGameID(partition);
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const std::string game_id = GetGameID(partition);
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// Don't return an ID for Datel discs that are using the game ID of NHL Hitz 2002
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// Don't return an ID for Datel discs that are using the game ID of NHL Hitz 2002
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if (game_id == "GNHE5d" && !GetBootDOLOffset(*this, partition).has_value())
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return game_id == "GNHE5d" && IsDatelDisc() ? "" : game_id;
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return "";
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return game_id;
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}
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}
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Region VolumeGC::GetRegion() const
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Region VolumeGC::GetRegion() const
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@ -135,6 +132,11 @@ Platform VolumeGC::GetVolumeType() const
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return Platform::GameCubeDisc;
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return Platform::GameCubeDisc;
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}
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}
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bool VolumeGC::IsDatelDisc() const
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{
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return !GetBootDOLOffset(*this, PARTITION_NONE).has_value();
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}
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VolumeGC::ConvertedGCBanner VolumeGC::LoadBannerFile() const
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VolumeGC::ConvertedGCBanner VolumeGC::LoadBannerFile() const
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{
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{
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GCBanner banner_file;
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GCBanner banner_file;
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@ -43,6 +43,7 @@ public:
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std::vector<u32> GetBanner(u32* width, u32* height) const override;
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std::vector<u32> GetBanner(u32* width, u32* height) const override;
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Platform GetVolumeType() const override;
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Platform GetVolumeType() const override;
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bool IsDatelDisc() const override;
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Region GetRegion() const override;
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Region GetRegion() const override;
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BlobType GetBlobType() const override;
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BlobType GetBlobType() const override;
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u64 GetSize() const override;
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u64 GetSize() const override;
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@ -284,6 +284,11 @@ Platform VolumeWAD::GetVolumeType() const
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return Platform::WiiWAD;
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return Platform::WiiWAD;
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}
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}
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bool VolumeWAD::IsDatelDisc() const
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{
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return false;
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}
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std::map<Language, std::string> VolumeWAD::GetLongNames() const
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std::map<Language, std::string> VolumeWAD::GetLongNames() const
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{
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{
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if (!m_tmd.IsValid() || !IOS::ES::IsChannel(m_tmd.GetTitleId()))
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if (!m_tmd.IsValid() || !IOS::ES::IsChannel(m_tmd.GetTitleId()))
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@ -59,6 +59,7 @@ public:
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return "";
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return "";
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}
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}
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Platform GetVolumeType() const override;
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Platform GetVolumeType() const override;
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bool IsDatelDisc() const override;
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Region GetRegion() const override;
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Region GetRegion() const override;
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Country GetCountry(const Partition& partition = PARTITION_NONE) const override;
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Country GetCountry(const Partition& partition = PARTITION_NONE) const override;
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@ -334,6 +334,11 @@ Platform VolumeWii::GetVolumeType() const
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return Platform::WiiDisc;
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return Platform::WiiDisc;
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}
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}
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bool VolumeWii::IsDatelDisc() const
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{
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return m_game_partition == PARTITION_NONE;
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}
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BlobType VolumeWii::GetBlobType() const
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BlobType VolumeWii::GetBlobType() const
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{
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{
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return m_reader->GetBlobType();
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return m_reader->GetBlobType();
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@ -79,6 +79,7 @@ public:
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std::vector<u32> GetBanner(u32* width, u32* height) const override;
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std::vector<u32> GetBanner(u32* width, u32* height) const override;
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Platform GetVolumeType() const override;
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Platform GetVolumeType() const override;
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bool IsDatelDisc() const override;
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bool SupportsIntegrityCheck() const override { return m_encrypted; }
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bool SupportsIntegrityCheck() const override { return m_encrypted; }
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bool CheckH3TableIntegrity(const Partition& partition) const override;
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bool CheckH3TableIntegrity(const Partition& partition) const override;
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bool CheckBlockIntegrity(u64 block_index, const std::vector<u8>& encrypted_data,
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bool CheckBlockIntegrity(u64 block_index, const std::vector<u8>& encrypted_data,
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@ -120,8 +120,7 @@ GameFile::GameFile(std::string path) : m_file_path(std::move(path))
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m_file_size = volume->GetRawSize();
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m_file_size = volume->GetRawSize();
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m_volume_size = volume->GetSize();
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m_volume_size = volume->GetSize();
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m_volume_size_is_accurate = volume->IsSizeAccurate();
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m_volume_size_is_accurate = volume->IsSizeAccurate();
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m_is_datel_disc = DiscIO::IsDisc(m_platform) &&
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m_is_datel_disc = volume->IsDatelDisc();
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!DiscIO::GetBootDOLOffset(*volume, volume->GetGamePartition());
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m_internal_name = volume->GetInternalName();
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m_internal_name = volume->GetInternalName();
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m_game_id = volume->GetGameID();
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m_game_id = volume->GetGameID();
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